Files
dungeons/Assets/Layer Lab/Scripts/PanelView.cs
2024-08-31 18:56:04 +02:00

22 lines
512 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace LayerLab.CasualGame
{
public class PanelView : MonoBehaviour
{
[SerializeField] private GameObject[] otherPanels;
public void OnEnable()
{
for (int i = 0; i < otherPanels.Length; i++) otherPanels[i].SetActive(true);
}
public void OnDisable()
{
for (int i = 0; i < otherPanels.Length; i++) otherPanels[i].SetActive(false);
}
}
}