Files
dungeons/Assets/Plugins/Zenject/Source/Runtime/GuiRenderer.cs

21 lines
390 B
C#

using UnityEngine;
namespace Zenject
{
public class GuiRenderer : MonoBehaviour
{
GuiRenderableManager _renderableManager;
[Inject]
void Construct(GuiRenderableManager renderableManager)
{
_renderableManager = renderableManager;
}
public void OnGUI()
{
_renderableManager.OnGui();
}
}
}