Files
dungeons/Assets/UltimateXR/Runtime/Scripts/Devices/Integrations/Meta/UxrMetaHandTracking.FlipMode.cs
2024-08-06 21:58:35 +02:00

24 lines
777 B
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrMetaHandTracking.FlipMode.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Devices.Integrations.Meta
{
public partial class UxrMetaHandTracking
{
#region Private Types & Data
/// <summary>
/// Enumerates the different ways to retrieve an Oculus SDK Quaternion.
/// </summary>
private enum FlipMode
{
None,
FlipX,
FlipZ
}
#endregion
}
}