Files
dungeons/Assets/Plugins/Zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/SignalDeclarationBindInfo.cs

39 lines
648 B
C#

using System;
namespace Zenject
{
[NoReflectionBaking]
public class SignalDeclarationBindInfo
{
public SignalDeclarationBindInfo(Type signalType)
{
SignalType = signalType;
}
public object Identifier
{
get; set;
}
public Type SignalType
{
get; private set;
}
public bool RunAsync
{
get; set;
}
public int TickPriority
{
get; set;
}
public SignalMissingHandlerResponses MissingHandlerResponse
{
get; set;
}
}
}