148 lines
4.7 KiB
C#
148 lines
4.7 KiB
C#
namespace Zenject
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{
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// Zero parameters
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public class PoolableMemoryPool<TValue>
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: MemoryPool<TValue>
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where TValue : IPoolable
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{
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protected override void OnDespawned(TValue item)
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{
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item.OnDespawned();
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}
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protected override void Reinitialize(TValue item)
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{
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item.OnSpawned();
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}
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}
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// One parameters
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public class PoolableMemoryPool<TParam1, TValue>
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: MemoryPool<TParam1, TValue>
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where TValue : IPoolable<TParam1>
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{
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protected override void OnDespawned(TValue item)
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{
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item.OnDespawned();
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}
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protected override void Reinitialize(TParam1 p1, TValue item)
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{
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item.OnSpawned(p1);
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}
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}
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// Two parameters
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public class PoolableMemoryPool<TParam1, TParam2, TValue>
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: MemoryPool<TParam1, TParam2, TValue>
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where TValue : IPoolable<TParam1, TParam2>
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{
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protected override void OnDespawned(TValue item)
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{
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item.OnDespawned();
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}
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protected override void Reinitialize(TParam1 p1, TParam2 p2, TValue item)
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{
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item.OnSpawned(p1, p2);
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}
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}
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// Three parameters
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public class PoolableMemoryPool<TParam1, TParam2, TParam3, TValue>
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: MemoryPool<TParam1, TParam2, TParam3, TValue>
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where TValue : IPoolable<TParam1, TParam2, TParam3>
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{
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protected override void OnDespawned(TValue item)
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{
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item.OnDespawned();
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}
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protected override void Reinitialize(TParam1 p1, TParam2 p2, TParam3 p3, TValue item)
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{
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item.OnSpawned(p1, p2, p3);
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}
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}
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// Four parameters
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public class PoolableMemoryPool<TParam1, TParam2, TParam3, TParam4, TValue>
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: MemoryPool<TParam1, TParam2, TParam3, TParam4, TValue>
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where TValue : IPoolable<TParam1, TParam2, TParam3, TParam4>
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{
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protected override void OnDespawned(TValue item)
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{
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item.OnDespawned();
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}
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protected override void Reinitialize(TParam1 p1, TParam2 p2, TParam3 p3, TParam4 p4, TValue item)
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{
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item.OnSpawned(p1, p2, p3, p4);
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}
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}
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// Five parameters
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public class PoolableMemoryPool<TParam1, TParam2, TParam3, TParam4, TParam5, TValue>
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: MemoryPool<TParam1, TParam2, TParam3, TParam4, TParam5, TValue>
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where TValue : IPoolable<TParam1, TParam2, TParam3, TParam4, TParam5>
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{
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protected override void OnDespawned(TValue item)
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{
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item.OnDespawned();
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}
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protected override void Reinitialize(TParam1 p1, TParam2 p2, TParam3 p3, TParam4 p4, TParam5 p5, TValue item)
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{
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item.OnSpawned(p1, p2, p3, p4, p5);
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}
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}
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// Six parameters
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public class PoolableMemoryPool<TParam1, TParam2, TParam3, TParam4, TParam5, TParam6, TValue>
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: MemoryPool<TParam1, TParam2, TParam3, TParam4, TParam5, TParam6, TValue>
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where TValue : IPoolable<TParam1, TParam2, TParam3, TParam4, TParam5, TParam6>
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{
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protected override void OnDespawned(TValue item)
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{
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item.OnDespawned();
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}
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protected override void Reinitialize(TParam1 p1, TParam2 p2, TParam3 p3, TParam4 p4, TParam5 p5, TParam6 p6, TValue item)
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{
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item.OnSpawned(p1, p2, p3, p4, p5, p6);
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}
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}
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// Seven parameters
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public class PoolableMemoryPool<TParam1, TParam2, TParam3, TParam4, TParam5, TParam6, TParam7, TValue>
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: MemoryPool<TParam1, TParam2, TParam3, TParam4, TParam5, TParam6, TParam7, TValue>
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where TValue : IPoolable<TParam1, TParam2, TParam3, TParam4, TParam5, TParam6, TParam7>
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{
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protected override void OnDespawned(TValue item)
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{
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item.OnDespawned();
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}
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protected override void Reinitialize(TParam1 p1, TParam2 p2, TParam3 p3, TParam4 p4, TParam5 p5, TParam6 p6, TParam7 p7, TValue item)
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{
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item.OnSpawned(p1, p2, p3, p4, p5, p6, p7);
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}
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}
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// Eight parameters
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public class PoolableMemoryPool<TParam1, TParam2, TParam3, TParam4, TParam5, TParam6, TParam7, TParam8, TValue>
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: MemoryPool<TParam1, TParam2, TParam3, TParam4, TParam5, TParam6, TParam7, TParam8, TValue>
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where TValue : IPoolable<TParam1, TParam2, TParam3, TParam4, TParam5, TParam6, TParam7, TParam8>
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{
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protected override void OnDespawned(TValue item)
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{
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item.OnDespawned();
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}
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protected override void Reinitialize(TParam1 p1, TParam2 p2, TParam3 p3, TParam4 p4, TParam5 p5, TParam6 p6, TParam7 p7, TParam8 p8, TValue item)
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{
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item.OnSpawned(p1, p2, p3, p4, p5, p6, p7, p8);
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}
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}
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}
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