Files
dungeons/Assets/Scripts/Managers/LobbyManager.cs

22 lines
409 B
C#

using Sirenix.OdinInspector;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Zenject;
public class LobbyManager : MonoBehaviour
{
[Inject]
[SerializeField]
[ReadOnly]
private MusicManager musicManager;
[SerializeField]
private AudioClip backgroundMusicClip;
private void Start()
{
musicManager.Play(backgroundMusicClip);
}
}