Files
dungeons/Assets/UltimateXR/Editor/Sdks/InputTracking/UxrSdkLocatorPicoXR.cs
2024-08-06 21:58:35 +02:00

123 lines
3.5 KiB
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrSdkLocatorPicoXR.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
using System;
using UltimateXR.Core;
using UnityEditor;
using UnityEngine;
namespace UltimateXR.Editor.Sdks.InputTracking
{
/// <summary>
/// SDK Locator for the PicoXR SDK.
/// </summary>
public sealed class UxrSdkLocatorPicoXR : UxrSdkLocator
{
#region Public Overrides UxrSdkLocator
/// <inheritdoc />
public override SupportType Support => SupportType.InputTracking;
/// <inheritdoc />
public override string PackageName => "com.unity.xr.picoxr";
/// <inheritdoc />
public override string Name => UxrConstants.SdkPicoXR;
/// <inheritdoc />
public override string MinimumUnityVersion => "2021.1";
/// <inheritdoc />
public override string[] AvailableSymbols
{
get
{
if (CurrentState == State.Available)
{
if (CurrentVersion == 0)
{
return new[] { "ULTIMATEXR_USE_PICOXR_SDK" };
}
}
return Array.Empty<string>();
}
}
/// <inheritdoc />
public override string[] AllSymbols
{
get { return new[] { "ULTIMATEXR_USE_PICOXR_SDK" }; }
}
/// <inheritdoc />
public override bool CanBeUpdated => true;
/// <inheritdoc />
public override void TryLocate()
{
#if UNITY_2019_4_OR_NEWER
if (EditorUserBuildSettings.activeBuildTarget == BuildTarget.Android)
{
// UltimateXR assembly already sets up version define for the PicoXR package
#if ULTIMATEXR_USE_PICOXR_SDK
CurrentVersion = 0;
CurrentState = State.Available;
#else
CurrentState = State.NotInstalled;
#endif
}
else
{
CurrentState = State.CurrentTargetNotSupported;
}
#else
CurrentState = State.NeedsHigherUnityVersion
#endif
}
/// <inheritdoc />
public override void TryGet()
{
Application.OpenURL("https://developer.pico-interactive.com/sdk");
}
/// <inheritdoc />
public override void TryUpdate()
{
TryGet();
}
#endregion
#region Public Methods
/// <summary>
/// Auto-registers the locator each time Unity is launched or the project folder is updated.
/// </summary>
[InitializeOnLoadMethod]
public static void RegisterLocator()
{
UxrSdkManager.RegisterLocator(new UxrSdkLocatorPicoXR());
}
#endregion
#region Private Methods
/// <summary>
/// Allows to remove dependencies from the project in case the user removed SDK folders manually.
/// </summary>
[MenuItem(UxrConstants.Editor.MenuPathSdksInputTracking + "Remove Symbols for PicoXR", priority = UxrConstants.Editor.PriorityMenuPathSdksInputTracking)]
private static void RemoveSymbols()
{
UxrSdkManager.RemoveSymbols(new UxrSdkLocatorPicoXR());
}
#endregion
}
}