Files
dungeons/Assets/UltimateXR/Runtime/Scripts/Core/UxrConstants.SDKs.cs
2024-08-06 21:58:35 +02:00

34 lines
1.4 KiB
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrConstants.SDKs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Core
{
public partial class UxrConstants
{
#region Public Types & Data
// Input/Tracking
public const string SdkUnityInputSystem = "Unity Input System";
public const string SdkOculus = "Oculus";
public const string SdkSteamVR = "SteamVR";
public const string SdkWindowsMixedReality = "Windows Mixed Reality";
public const string SdkUltraleap = "Ultraleap";
public const string SdkWaveXR = "WaveXR";
public const string SdkPicoXR = "PicoXR";
public const string SdkMagicLeap = "Magic Leap";
// Networking
public const string SdkUnityNetCode = "Unity NetCode";
public const string SdkPhotonFusion = "Photon Fusion";
public const string SdkPhotonVoice = "Photon Voice";
public const string SdkMirror = "Mirror";
public const string SdkDissonance = "Dissonance";
public const string SdkFishNet = "FishNet";
#endregion
}
}