36 lines
1.3 KiB
C#
36 lines
1.3 KiB
C#
// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="ResourcesExt.cs" company="VRMADA">
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// Copyright (c) VRMADA, All rights reserved.
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// </copyright>
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// --------------------------------------------------------------------------------------------------------------------
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using System.Threading;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace UltimateXR.Extensions.Unity.IO
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{
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/// <summary>
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/// <see cref="Resources" /> extensions.
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/// </summary>
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public class ResourcesExt
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{
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#region Public Methods
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/// <summary>
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/// Loads a resource asynchronously.
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/// </summary>
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/// <param name="filePath">The path relative to a Resources folder</param>
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/// <param name="ct">Optional cancellation token, to cancel the operation</param>
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/// <typeparam name="T">Resource type to load</typeparam>
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/// <returns>Awaitable <see cref="Task" /> that returns the loaded resource</returns>
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public static async Task<T> Load<T>(string filePath, CancellationToken ct = default)
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where T : Object
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{
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ResourceRequest op = Resources.LoadAsync<T>(filePath);
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await op.Wait(ct);
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return (T)op.asset;
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}
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#endregion
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}
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} |