Files
dungeons/Assets/Plugins/Zenject/OptionalExtras/SampleGame1 (Beginner)/Prefabs/Fire.prefab

132 lines
3.3 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 15: {fileID: 1500000}
- 12: {fileID: 1200000}
- 26: {fileID: 2600000}
m_Layer: 0
m_Name: Fire
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: .707106709, y: 0, z: 0, w: -.707106888}
m_LocalPosition: {x: -2.49987231e-08, y: .104851745, z: -.676264524}
m_LocalScale: {x: 9.52567768, y: 9.52567387, z: 9.52567387}
m_Children: []
m_Father: {fileID: 0}
--- !u!12 &1200000
ParticleAnimator:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
Does Animate Color?: 1
colorAnimation[0]:
serializedVersion: 2
rgba: 184542099
colorAnimation[1]:
serializedVersion: 2
rgba: 4294962290
colorAnimation[2]:
serializedVersion: 2
rgba: 4287922990
colorAnimation[3]:
serializedVersion: 2
rgba: 1292855184
colorAnimation[4]:
serializedVersion: 2
rgba: 985629450
worldRotationAxis: {x: 0, y: 0, z: 0}
localRotationAxis: {x: 0, y: 0, z: 0}
sizeGrow: 20
rndForce: {x: 0, y: 0, z: 0}
force: {x: 0, y: 0, z: 0}
damping: 1
stopSimulation: 0
autodestruct: 0
--- !u!15 &1500000
EllipsoidParticleEmitter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
serializedVersion: 2
m_Enabled: 1
m_Emit: 1
minSize: .300000012
maxSize: .400000006
minEnergy: .400000006
maxEnergy: .600000024
minEmission: 40
maxEmission: 60
worldVelocity: {x: 0, y: 0, z: 0}
localVelocity: {x: 0, y: 1.80000007, z: 0}
rndVelocity: {x: .120000005, y: .600000024, z: .120000005}
emitterVelocityScale: .0500000007
tangentVelocity: {x: 0, y: 0, z: 0}
angularVelocity: 0
rndAngularVelocity: 100
rndRotation: 1
Simulate in Worldspace?: 1
m_OneShot: 0
m_Ellipsoid: {x: 0, y: 0, z: 0}
m_MinEmitterRange: 0
--- !u!26 &2600000
ParticleRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 0babe53ca63bb49209164496ab5e4231, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingLayerID: 0
serializedVersion: 2
m_CameraVelocityScale: 0
m_StretchParticles: 3
m_LengthScale: -2
m_VelocityScale: 0
m_MaxParticleSize: Infinity
UV Animation:
x Tile: 1
y Tile: 1
cycles: 1
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1
m_IsExploded: 1