14 lines
269 B
C#
14 lines
269 B
C#
using System;
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namespace Zenject.SpaceFighter
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{
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// These values are given as parameters into dynamically created
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// EnemyFacade instances
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[Serializable]
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public class EnemyTunables
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{
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public float Accuracy;
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public float Speed;
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}
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}
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