Files
dungeons/Assets/UltimateXR/Runtime/Scripts/Animation/Transforms/UxrLookAtMode.cs
2024-08-06 21:58:35 +02:00

28 lines
920 B
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrLookAtMode.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Animation.Transforms
{
/// <summary>
/// Enumerates the different modes for a "look at" operation.
/// </summary>
public enum UxrLookAtMode
{
/// <summary>
/// Look at the target.
/// </summary>
Target,
/// <summary>
/// Align to a specific target's direction.
/// </summary>
MatchTargetDirection,
/// <summary>
/// Use a direction in world-space coordinates.
/// </summary>
MatchWorldDirection
}
}