Files
dungeons/Assets/UltimateXR/Runtime/Scripts/Animation/Transforms/UxrTransformTranslationSpace.cs
2024-08-06 21:58:35 +02:00

20 lines
921 B
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrTransformTranslationSpace.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Animation.Transforms
{
/// <summary>
/// The space in which we can translate an object. World will translate an object along the global X/Y/Z axes, Local
/// will translate it along the object's local X/Y/Z axes and Parent will translate it along its parent's local X/Y/Z
/// axes.
/// In case there is no parent, Parent mode will be the same as using World mode.
/// </summary>
public enum UxrTransformTranslationSpace
{
Local,
World,
Parent
}
}