Files
dungeons/Assets/UltimateXR/Runtime/Scripts/CameraUtils/UxrIgnoreWallFade.cs
2024-08-06 21:58:35 +02:00

17 lines
719 B
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrIgnoreWallFade.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
using UltimateXR.Core.Components;
namespace UltimateXR.CameraUtils
{
/// <summary>
/// Added to a GameObject will tell the <see cref="UxrCameraWallFade" /> component to ignore any collision with it or
/// any other GameObject that hangs from the tree.
/// </summary>
public class UxrIgnoreWallFade : UxrComponent
{
}
}