Files
dungeons/Assets/UltimateXR/Runtime/Scripts/UI/UnityInputModule/Controls/UxrToggleControlInput.InitState.cs
2024-08-06 21:58:35 +02:00

35 lines
1.1 KiB
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrToggleControlInput.InitState.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.UI.UnityInputModule.Controls
{
public partial class UxrToggleControlInput
{
#region Public Types & Data
/// <summary>
/// Enumerates the different initial states of the toggle control.
/// </summary>
public enum InitState
{
/// <summary>
/// Initially toggled off.
/// </summary>
ToggledOff = 0,
/// <summary>
/// Initially toggled on.
/// </summary>
ToggledOn = 1,
/// <summary>
/// Don't change the toggle.
/// </summary>
DontChange = 2
}
#endregion
}
}