Files
dungeons/Assets/HurricaneVR/Framework/Scripts/Weapons/Guns/HVRPistol.cs

13 lines
235 B
C#

using System.Collections;
using UnityEngine;
namespace HurricaneVR.Framework.Weapons.Guns
{
public class HVRPistol : HVRGunBase
{
protected override void Awake()
{
base.Awake();
}
}
}