11 lines
211 B
C#
11 lines
211 B
C#
using Sirenix.OdinInspector;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class DamageDealerComponent : MonoBehaviour
|
|
{
|
|
[SerializeField]
|
|
public Damage damage;
|
|
}
|