Files
dungeons/Assets/DamageNumbersPro/Scripts/Settings/TextSettings.cs

69 lines
1.9 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DamageNumbersPro {
[System.Serializable]
public struct TextSettings
{
public TextSettings(float customDefault)
{
horizontal = customDefault;
customColor = false;
color = new Color(1, 1, 0f, 1);
size = 0;
vertical = 0;
characterSpacing = 0f;
alpha = 1;
mark = false;
markColor = new Color(0, 0, 0, 0.5f);
bold = false;
italic = false;
underline = false;
strike = false;
}
[Header("Basics:")]
[Tooltip("Makes the text bold.")]
public bool bold;
[Tooltip("Makes the text italic.")]
public bool italic;
[Tooltip("Adds an underline to the text.")]
public bool underline;
[Tooltip("Strikes through the text with a line.")]
public bool strike;
[Header("Alpha:")]
[Range(0, 1)]
[Tooltip("Changes the alpha of the text.\nWon't work if Custom Color is used.")]
public float alpha;
[Header("Color:")]
[Tooltip("Changes the color of the text.\nOverrides the alpha option above.")]
public bool customColor;
public Color color;
[Header("Mark:")]
[Tooltip("Highlights the text with a custom color.")]
public bool mark;
public Color markColor;
[Header("Offset:")]
[Tooltip("Horizontally moves the text.\nCan be used to offset the prefix or suffix.")]
public float horizontal;
[Tooltip("Vertically moves the text.\nCan be used to offset the prefix or suffix.")]
public float vertical;
[Header("Extra:")]
[Tooltip("Changes the character spacing.")]
public float characterSpacing;
[Tooltip("Changes the font size.")]
public float size;
}
}