Files
dungeons/Assets/HurricaneVR/TechDemo/Scripts/DemoLeverDisplay.cs

30 lines
623 B
C#

using TMPro;
using UnityEngine;
namespace HurricaneVR.TechDemo.Scripts
{
public class DemoLeverDisplay : MonoBehaviour
{
private int _step;
private float _angle;
private TextMeshPro _tm;
private void Awake()
{
_tm = GetComponent<TextMeshPro>();
}
public void OnStepChanged(int step)
{
_step = step;
_tm.text = $"{_step}/{_angle:f0}";
}
public void OnAngleChanged(float angle, float delta)
{
_angle = angle;
_tm.text = $"{_step}/{_angle:f0}";
}
}
}