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dungeons/Assets/ThirdParty/UltimateXR/Runtime/Scripts/Animation/UxrAnimationMode.cs

33 lines
1.0 KiB
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrAnimationMode.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Animation
{
/// <summary>
/// The supported animation modes used in different animation components.
/// </summary>
public enum UxrAnimationMode
{
/// <summary>
/// No animation.
/// </summary>
None,
/// <summary>
/// Animate using a constant increase/decrease speed.
/// </summary>
Speed,
/// <summary>
/// Animate using interpolation with different easing types. Can optionally be looped.
/// </summary>
Interpolate,
/// <summary>
/// Animate using noise input.
/// </summary>
Noise
}
}