Files
dungeons/Assets/ThirdParty/UltimateXR/Runtime/Scripts/Avatar/UxrAvatarEventArgs.cs

35 lines
1009 B
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrAvatarEventArgs.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Avatar
{
/// <summary>
/// Base class for avatar events.
/// </summary>
public class UxrAvatarEventArgs
{
#region Public Types & Data
/// <summary>
/// Gets the Avatar the event belongs to.
/// </summary>
public UxrAvatar Avatar { get; }
#endregion
#region Constructors & Finalizer
/// <summary>
/// Constructor.
/// </summary>
/// <param name="avatar">Avatar</param>
public UxrAvatarEventArgs(UxrAvatar avatar)
{
Avatar = avatar;
}
#endregion
}
}