Files
dungeons/Assets/ThirdParty/UltimateXR/Runtime/Scripts/Locomotion/IUxrLocomotionUpdater.cs

23 lines
967 B
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="IUxrLocomotionUpdater.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Locomotion
{
/// <summary>
/// Internal interface for locomotion components to make updating publicly available only from within the framework.
/// Child classes from <see cref="UxrLocomotion" /> will implement these through the protected methods.
/// </summary>
internal interface IUxrLocomotionUpdater
{
#region Public Methods
/// <summary>
/// Updates the locomotion and the avatar's position/orientation the component belongs to.
/// </summary>
void UpdateLocomotion();
#endregion
}
}