19 lines
746 B
C#
19 lines
746 B
C#
// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="UxrRaycastStepsQuality.cs" company="VRMADA">
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// Copyright (c) VRMADA, All rights reserved.
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// </copyright>
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// --------------------------------------------------------------------------------------------------------------------
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namespace UltimateXR.Locomotion
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{
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/// <summary>
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/// The number of raycasts to perform over a teleport arc to check where it intersects with the scene.
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/// Higher quality steps use more raycasts.
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/// </summary>
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public enum UxrRaycastStepsQuality
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{
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LowQuality,
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MediumQuality,
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HighQuality,
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VeryHighQuality
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}
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} |