Files
dungeons/Assets/Plugins/Zenject/Source/Install/ZenjectManagersInstaller.cs

22 lines
810 B
C#

namespace Zenject
{
// This is installed by default in ProjectContext, however, if you are using Zenject outside
// of Unity then you might want to call this
//
// In this case though, you will have to manually call InitializableManager.Initialize,
// DisposableManager.Dispose, TickableManager.Tick, etc. when appropriate for the environment
// you are working in
//
// You might also want to use this installer in a ZenjectUnitTestFixture
public class ZenjectManagersInstaller : Installer<ZenjectManagersInstaller>
{
public override void InstallBindings()
{
Container.Bind(typeof(TickableManager), typeof(InitializableManager), typeof(DisposableManager))
.ToSelf().AsSingle().CopyIntoAllSubContainers();
}
}
}