Files
dungeons/Assets/DamageNumbersPro/Demo/Scripts/DNP_CubeSpawner.cs

26 lines
602 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DamageNumbersPro.Demo
{
public class DNP_CubeSpawner : MonoBehaviour
{
public float delay = 0.2f;
public GameObject cube;
void Start()
{
InvokeRepeating("SpawnCube", 0, delay);
}
void SpawnCube()
{
GameObject newCube = Instantiate<GameObject>(cube);
newCube.SetActive(true);
newCube.transform.SetParent(transform, true);
newCube.transform.localScale = Vector3.one;
}
}
}