Files
dungeons/Assets/HurricaneVR/Framework/Scripts/Weapons/Guns/HVRBulletEmitter.cs

16 lines
371 B
C#

using HurricaneVR.Framework.Core.Utils;
namespace HurricaneVR.Framework.Weapons.Guns
{
public class HVRBulletEmitter : HVRGunEmitterBase
{
public override void Emit()
{
var clone = Instantiate(Prefab);
var rb = clone.GetRigidbody();
if (!rb)
return;
Launch(rb);
}
}
}