Files
dungeons/Assets/Plugins/Zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestIfNotBound.cs

42 lines
907 B
C#

using NUnit.Framework;
using Assert = ModestTree.Assert;
namespace Zenject.Tests.BindFeatures
{
[TestFixture]
public class TestIfNotBound : ZenjectUnitTestFixture
{
interface IFoo
{
}
public class Foo1 : IFoo
{
}
public class Foo2 : IFoo
{
}
[Test]
public void Test1()
{
Container.Bind<IFoo>().To<Foo1>().AsSingle();
Container.Bind<IFoo>().To<Foo2>().AsSingle();
Assert.IsEqual(Container.ResolveAll<IFoo>().Count, 2);
}
[Test]
public void Test2()
{
Container.Bind<IFoo>().To<Foo1>().AsSingle();
Container.Bind<IFoo>().To<Foo2>().AsSingle().IfNotBound();
Assert.IsEqual(Container.ResolveAll<IFoo>().Count, 1);
Assert.IsType<Foo1>(Container.Resolve<IFoo>());
}
}
}