Files
dungeons/Assets/Plugins/Zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestNonLazy.cs

46 lines
864 B
C#

using NUnit.Framework;
using Assert = ModestTree.Assert;
namespace Zenject.Tests.Bindings
{
[TestFixture]
public class TestNonLazy : ZenjectUnitTestFixture
{
[Test]
public void Test1()
{
Container.Bind<Foo>().AsSingle().NonLazy();
Assert.Throws(() => Container.ResolveRoots());
}
[Test]
public void Test2()
{
Container.Bind<Foo>().AsSingle();
Container.ResolveRoots();
}
[Test]
public void Test3()
{
Container.Bind<Foo>().AsSingle().NonLazy();
Container.Bind<Bar>().AsSingle();
Container.ResolveRoots();
}
public class Foo
{
public Foo(Bar bar)
{
}
}
public class Bar
{
}
}
}