Files
dungeons/Assets/Plugins/Zenject/OptionalExtras/UnitTests/Editor/BindFeatures/TestWithArguments.cs

58 lines
1.2 KiB
C#

using NUnit.Framework;
using Assert = ModestTree.Assert;
namespace Zenject.Tests.BindFeatures
{
[TestFixture]
public class TestWithArguments : ZenjectUnitTestFixture
{
[Test]
public void Test1()
{
Container.Bind<Foo>().AsTransient().WithArguments(3).NonLazy();
Assert.IsEqual(Container.Resolve<Foo>().Value, 3);
}
[Test]
public void TestNullValues()
{
Container.Bind<Foo>().AsSingle().WithArguments(3, (string)null);
var foo = Container.Resolve<Foo>();
Assert.IsEqual(foo.Value, 3);
Assert.IsEqual(foo.Value2, null);
}
interface IFoo
{
}
class Foo : IFoo
{
public Foo(
int value,
[InjectOptional]
string value2)
{
Value = value;
Value2 = value2;
}
public int Value
{
get;
private set;
}
public string Value2
{
get;
private set;
}
}
}
}