Files
dungeons/Assets/Plugins/Zenject/OptionalExtras/UnitTests/Editor/Injection/TestPropertyInjection.cs

49 lines
958 B
C#

using NUnit.Framework;
using Assert = ModestTree.Assert;
namespace Zenject.Tests.Injection
{
[TestFixture]
public class TestPropertyInjection : ZenjectUnitTestFixture
{
class Test1
{
}
class Test2
{
[Inject]
public Test1 val2 { get; private set; }
[Inject]
Test1 val4 { get; set; }
public Test1 GetVal4()
{
return val4;
}
}
[Test]
public void TestPublicPrivate()
{
var test1 = new Test1();
Container.Bind<Test2>().AsSingle().NonLazy();
Container.Bind<Test1>().FromInstance(test1).NonLazy();
var test2 = Container.Resolve<Test2>();
Assert.IsEqual(test2.val2, test1);
Assert.IsEqual(test2.GetVal4(), test1);
}
[Test]
public void TestCase2()
{
}
}
}