Files
dungeons/Assets/Plugins/Zenject/OptionalExtras/UnitTests/Editor/Other/TestTestUtil.cs

46 lines
1.1 KiB
C#

using System.Collections.Generic;
using NUnit.Framework;
using Assert = ModestTree.Assert;
namespace Zenject.Tests
{
[TestFixture]
public class TestTestUtil
{
[Test]
public void TestTrue()
{
Assert.That(TestListComparer.ContainSameElements(
new List<int> {1},
new List<int> {1}));
Assert.That(TestListComparer.ContainSameElements(
new List<int> {1, 2},
new List<int> {2, 1}));
Assert.That(TestListComparer.ContainSameElements(
new List<int> {1, 2, 3},
new List<int> {3, 2, 1}));
Assert.That(TestListComparer.ContainSameElements(
new List<int>(),
new List<int>()));
}
[Test]
public void TestFalse()
{
Assert.That(!TestListComparer.ContainSameElements(
new List<int> {1, 2, 3},
new List<int> {3, 2, 3}));
Assert.That(!TestListComparer.ContainSameElements(
new List<int> {1, 2},
new List<int> {1, 2, 3}));
}
}
}