Files
dungeons/Assets/Plugins/Zenject/OptionalExtras/SampleGame1 (Beginner)/Media/Meshes/shipfractured.fbx

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; for support mail: ideasman42@gmail.com
; ----------------------------------------------------
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Property: "AspectH", "double", "",200
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Property: "FilmFormatIndex", "enum", "",4
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Property: "ViewFrustumNearFarPlane", "bool", "",0
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Property: "BackPlaneDistance", "double", "",100
Property: "BackPlaneDistanceMode", "enum", "",0
Property: "ViewCameraToLookAt", "bool", "",1
Property: "LockMode", "bool", "",0
Property: "LockInterestNavigation", "bool", "",0
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Property: "Crop", "bool", "",0
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Property: "SafeAreaDisplayStyle", "enum", "",1
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Property: "2D Magnifier Zoom", "Real", "A+",100
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Property: "2D Magnifier Y", "Real", "A+",50
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Property: "UseRealTimeDOFAndAA", "bool", "",0
Property: "UseDepthOfField", "bool", "",0
Property: "FocusSource", "enum", "",0
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Property: "FocusDistance", "double", "",200
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Property: "AntialiasingIntensity", "double", "",0.77777
Property: "UseAccumulationBuffer", "bool", "",0
Property: "FrameSamplingCount", "int", "",7
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MultiLayer: 0
MultiTake: 0
Hidden: "True"
Shading: Y
Culling: "CullingOff"
TypeFlags: "Camera"
GeometryVersion: 124
Position: 4000.000000,0.000000,0.000000
Up: 0,1,0
LookAt: 0,0,0
ShowInfoOnMoving: 1
ShowAudio: 0
AudioColor: 0,1,0
CameraOrthoZoom: 1
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Model: "Model::Producer Left", "Camera" {
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Property: "Visibility", "Visibility", "A+",1
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Model: "Model::Cube_008", "Mesh" {
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Model: "Model::Cube_006", "Mesh" {
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Model: "Model::Camera", "Camera" {
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Model: "Model::Lamp", "Light" {
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Model: "Model::Producer Perspective", "Camera" {
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Model: "Model::Producer Top", "Camera" {
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Model: "Model::Producer Bottom", "Camera" {
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Model: "Model::Producer Front", "Camera" {
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Model: "Model::Producer Back", "Camera" {
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Model: "Model::Producer Right", "Camera" {
}
Model: "Model::Producer Left", "Camera" {
}
Model: "Model::Camera Switcher", "CameraSwitcher" {
}
Material: "Material::Material", "" {
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}
; Object connections
;------------------------------------------------------------------
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Connect: "OO", "Model::Cube_011", "Model::Scene"
Connect: "OO", "Model::Cube_009", "Model::Scene"
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Connect: "OO", "Material::Material", "Model::Cube_012"
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Connect: "OO", "Material::Material", "Model::Cube_009"
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;Takes and animation section
;----------------------------------------------------
Takes: {
Current: "Default Take"
Take: "Default Take" {
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LocalTime: 0,479181389250
ReferenceTime: 0,479181389250
;Models animation
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