Disable lumen and nanite

This commit is contained in:
2024-01-18 22:04:29 +01:00
parent ef893322e1
commit 43b603f893
9 changed files with 12939 additions and 13370 deletions

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@@ -1,3 +1,7 @@
[/Script/UnrealEd.EditorPerformanceProjectSettings] [/Script/UnrealEd.EditorPerformanceProjectSettings]
RealtimeScreenPercentageMode=BasedOnDPIScale RealtimeScreenPercentageMode=BasedOnDPIScale
[/Script/AdvancedPreviewScene.SharedProfiles]

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@@ -89,25 +89,25 @@ GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
BlueChromaticityCoordinate=(X=0.150000,Y=0.060000) BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000) WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
r.ClearCoatNormal=False r.ClearCoatNormal=False
r.DynamicGlobalIlluminationMethod=1 r.DynamicGlobalIlluminationMethod=0
r.ReflectionMethod=1 r.ReflectionMethod=0
r.ReflectionCaptureResolution=128 r.ReflectionCaptureResolution=128
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
r.Lumen.HardwareRayTracing=True r.Lumen.HardwareRayTracing=False
r.Lumen.HardwareRayTracing.LightingMode=0 r.Lumen.HardwareRayTracing.LightingMode=0
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
r.Lumen.TraceMeshSDFs=1 r.Lumen.TraceMeshSDFs=1
r.Shadow.Virtual.Enable=1 r.Shadow.Virtual.Enable=1
r.RayTracing=True r.RayTracing=False
r.RayTracing.Shadows=False r.RayTracing.Shadows=False
r.RayTracing.UseTextureLod=False r.RayTracing.UseTextureLod=False
r.PathTracing=True r.PathTracing=True
r.GenerateMeshDistanceFields=True r.GenerateMeshDistanceFields=True
r.DistanceFields.DefaultVoxelDensity=0.200000 r.DistanceFields.DefaultVoxelDensity=0.200000
r.Nanite.ProjectEnabled=True r.Nanite.ProjectEnabled=False
r.AllowStaticLighting=True r.AllowStaticLighting=True
r.NormalMapsForStaticLighting=False r.NormalMapsForStaticLighting=False
r.ForwardShading=False r.ForwardShading=True
r.VertexFoggingForOpaque=True r.VertexFoggingForOpaque=True
r.SeparateTranslucency=False r.SeparateTranslucency=False
r.TranslucentSortPolicy=0 r.TranslucentSortPolicy=0
@@ -129,7 +129,7 @@ r.DefaultFeature.LocalExposure.ShadowContrastScale=1.000000
r.DefaultFeature.MotionBlur=False r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False r.DefaultFeature.LensFlare=False
r.TemporalAA.Upsampling=True r.TemporalAA.Upsampling=True
r.AntiAliasingMethod=0 r.AntiAliasingMethod=3
r.MSAACount=4 r.MSAACount=4
r.DefaultFeature.LightUnits=1 r.DefaultFeature.LightUnits=1
r.DefaultBackBufferPixelFormat=4 r.DefaultBackBufferPixelFormat=4
@@ -159,7 +159,7 @@ vr.InstancedStereo=True
r.MobileHDR=False r.MobileHDR=False
vr.MobileMultiView=True vr.MobileMultiView=True
r.Mobile.UseHWsRGBEncoding=True r.Mobile.UseHWsRGBEncoding=True
vr.RoundRobinOcclusion=False vr.RoundRobinOcclusion=True
r.MeshStreaming=False r.MeshStreaming=False
r.HeterogeneousVolumes=True r.HeterogeneousVolumes=True
r.WireframeCullThreshold=5.000000 r.WireframeCullThreshold=5.000000
@@ -608,4 +608,6 @@ bSupportExperimentalFeatures=True
ProcessorFavor=FavorEqually ProcessorFavor=FavorEqually
bTileTurnOffEnabled=True bTileTurnOffEnabled=True
[/Script/UnrealEd.CookerSettings]
bCookOnTheFlyForLaunchOn=False

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@@ -6,3 +6,7 @@ bStartInVR=True
[StartupActions] [StartupActions]
bAddPacks=True bAddPacks=True
InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent") InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
[/Script/OpenXRHMD.OpenXRHMDSettings]
bIsFBFoveationEnabled=True

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