Import VRE example and modify dungeon map to use Lumen
This commit is contained in:
@@ -1,189 +1,280 @@
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[HMDPluginPriority]
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OpenXRHMD=60
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WindowsMixedRealityHMD=40
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OculusHMD=70
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SteamVR=10
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[/Script/Engine.GameEngine]
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+NetDriverDefinitions=(DefName="GameNetDriver2",DriverClassName="OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
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+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
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[/Script/Engine.RendererSettings]
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r.Mobile.DisableVertexFog=True
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r.Mobile.AllowDitheredLODTransition=False
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r.Mobile.AllowSoftwareOcclusion=False
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r.Mobile.VirtualTextures=False
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r.DiscardUnusedQuality=False
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r.AllowOcclusionQueries=True
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r.MinScreenRadiusForLights=0.030000
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r.MinScreenRadiusForDepthPrepass=0.030000
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r.MinScreenRadiusForCSMDepth=0.010000
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r.PrecomputedVisibilityWarning=False
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r.TextureStreaming=True
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Compat.UseDXT5NormalMaps=False
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r.VirtualTextures=False
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r.VirtualTexturedLightmaps=False
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r.VT.TileSize=128
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r.VT.TileBorderSize=4
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r.vt.FeedbackFactor=16
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r.VT.EnableCompressZlib=True
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r.VT.EnableCompressCrunch=False
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r.ClearCoatNormal=False
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r.ReflectionCaptureResolution=128
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r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
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r.ForwardShading=True
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r.VertexFoggingForOpaque=True
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r.AllowStaticLighting=True
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r.NormalMapsForStaticLighting=False
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r.GenerateMeshDistanceFields=True
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r.DistanceFieldBuild.EightBit=False
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r.GenerateLandscapeGIData=False
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r.DistanceFieldBuild.Compress=False
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r.TessellationAdaptivePixelsPerTriangle=48.000000
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r.SeparateTranslucency=False
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r.TranslucentSortPolicy=0
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TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
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r.CustomDepth=1
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r.CustomDepthTemporalAAJitter=True
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r.PostProcessing.PropagateAlpha=0
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r.DefaultFeature.Bloom=False
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r.DefaultFeature.AmbientOcclusion=False
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r.DefaultFeature.AmbientOcclusionStaticFraction=True
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r.DefaultFeature.AutoExposure=False
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r.DefaultFeature.AutoExposure.Method=0
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r.DefaultFeature.AutoExposure.Bias=1.000000
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.EyeAdaptation.EditorOnly=False
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r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
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r.DefaultFeature.LocalExposure.HighlightContrastScale=1.0
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r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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r.DefaultFeature.LocalExposure.ShadowContrastScale=1.0
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r.DefaultFeature.MotionBlur=False
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r.DefaultFeature.LensFlare=False
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r.TemporalAA.Upsampling=False
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r.SSGI.Enable=False
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r.AntiAliasingMethod=3
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r.DefaultFeature.LightUnits=1
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r.DefaultBackBufferPixelFormat=4
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r.Shadow.UnbuiltPreviewInGame=True
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r.StencilForLODDither=False
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r.EarlyZPass=3
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r.EarlyZPassOnlyMaterialMasking=False
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r.DBuffer=True
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r.ClearSceneMethod=1
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r.VelocityOutputPass=0
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r.Velocity.EnableVertexDeformation=0
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r.SelectiveBasePassOutputs=False
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bDefaultParticleCutouts=False
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fx.GPUSimulationTextureSizeX=1024
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fx.GPUSimulationTextureSizeY=1024
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r.AllowGlobalClipPlane=False
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r.GBufferFormat=1
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r.MorphTarget.Mode=True
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r.GPUCrashDebugging=False
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vr.InstancedStereo=True
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r.MobileHDR=False
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vr.MobileMultiView=True
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r.Mobile.UseHWsRGBEncoding=True
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vr.RoundRobinOcclusion=False
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vr.ODSCapture=False
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r.MeshStreaming=False
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r.WireframeCullThreshold=5.000000
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r.RayTracing=False
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r.RayTracing.UseTextureLod=False
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r.SupportStationarySkylight=True
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r.SupportLowQualityLightmaps=True
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r.SupportPointLightWholeSceneShadows=True
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r.SupportAtmosphericFog=True
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r.SupportSkyAtmosphere=True
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r.SupportSkyAtmosphereAffectsHeightFog=False
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r.SkinCache.CompileShaders=False
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r.SkinCache.DefaultBehavior=1
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r.SkinCache.SceneMemoryLimitInMB=128.000000
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r.Mobile.EnableStaticAndCSMShadowReceivers=True
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r.Mobile.EnableMovableLightCSMShaderCulling=True
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r.Mobile.AllowDistanceFieldShadows=True
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r.Mobile.AllowMovableDirectionalLights=True
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r.MobileNumDynamicPointLights=4
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r.MobileDynamicPointLightsUseStaticBranch=True
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r.Mobile.EnableMovableSpotlights=False
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r.Mobile.EnableMovableSpotlightsShadow=False
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r.GPUSkin.Support16BitBoneIndex=False
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r.GPUSkin.Limit2BoneInfluences=False
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r.SupportDepthOnlyIndexBuffers=True
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r.SupportReversedIndexBuffers=True
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r.LightPropagationVolume=False
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r.Mobile.AmbientOcclusion=False
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r.GPUSkin.UnlimitedBoneInfluences=False
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r.GPUSkin.UnlimitedBoneInfluencesThreshold=8
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r.Mobile.PlanarReflectionMode=0
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bStreamSkeletalMeshLODs=(Default=False,PerPlatform=())
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bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=())
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VisualizeCalibrationColorMaterialPath=None
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VisualizeCalibrationCustomMaterialPath=None
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VisualizeCalibrationGrayscaleMaterialPath=None
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r.Mobile.AntiAliasing=3
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r.Mobile.FloatPrecisionMode=2
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r.OpenGL.ForceDXC=0
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[/Script/OnlineSubsystemSteam.SteamNetDriver]
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NetConnectionClassName=OnlineSubsystemSteam.SteamNetConnection
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r.DynamicGlobalIlluminationMethod=1
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[Voice]
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bEnabled=true
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r.ReflectionMethod=1
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[OnlineSubsystem]
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bHasVoiceEnabled=true
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DefaultPlatformService=Steam
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r.Shadow.Virtual.Enable=1
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[OnlineSubsystemSteam]
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bEnabled=True
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SteamDevAppId=480
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Mobile
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AppliedTargetedHardwareClass=Mobile
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DefaultGraphicsPerformance=Scalable
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AppliedDefaultGraphicsPerformance=Scalable
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[/Script/OnlineSubsystemUtils.IpNetDriver]
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MaxClientRate=15000
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MaxInternetClientRate=15000
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[/Script/Engine.Player]
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ConfiguredInternetSpeed=15000
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ConfiguredLanSpeed=20000
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap
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EditorStartupMap=/Game/Dungeon/Levels/Dungeon.Dungeon
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LocalMapOptions=
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TransitionMap=None
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TransitionMap=
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bUseSplitscreen=False
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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FourPlayerSplitscreenLayout=Grid
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bOffsetPlayerGamepadIds=False
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GameInstanceClass=/Script/Engine.GameInstance
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GameDefaultMap=/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C
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GameInstanceClass=/Game/VRE/Core/VRGameInstance.VRGameInstance_C
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GameDefaultMap=/Game/Dungeon/Levels/Dungeon.Dungeon
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ServerDefaultMap=/Engine/Maps/Entry
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GlobalDefaultGameMode=/Game/VRE/Core/VRGameMode.VRGameMode_C
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GlobalDefaultServerGameMode=None
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[/Script/Slate.SlateSettings]
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bExplicitCanvasChildZOrder=True
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_VirtualRealityBP",NewGameName="/Script/VRExpPluginExample")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_VirtualRealityBP",NewGameName="/Script/VRExpPluginExample")
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+ActiveGameNameRedirects=(OldGameName="TP_FirstPersonBP",NewGameName="/Script/VRTemplate")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPersonBP",NewGameName="/Script/VRTemplate")
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bSmoothFrameRate=False
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GameViewportClientClassName=/Script/VRExpansionPlugin.VRGameViewportClient
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NearClipPlane=2.000000
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LocalPlayerClassName=/Game/VRE/Core/CustomLocalPlayer.CustomLocalPlayer_C
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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Compiler=Default
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MinimumOSVersion=MSOS_Vista
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bTarget32Bit=False
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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AudioNumBuffersToEnqueue=1
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AudioMaxChannels=0
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AudioNumSourceWorkers=4
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SpatializationPlugin=Built-in Spatialization
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ReverbPlugin=Built-in Reverb
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OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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bUseAudioStreamCaching=False
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CacheSizeKB=0
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MaxChunkSizeOverrideKB=0
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bResampleForDevice=False
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MaxSampleRate=0.000000
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HighSampleRate=0.000000
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MedSampleRate=0.000000
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LowSampleRate=0.000000
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MinSampleRate=0.000000
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CompressionQualityModifier=0.000000
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AutoStreamingThreshold=0.000000
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SoundCueCookQualityIndex=-1
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.RendererSettings]
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r.Nanite=0
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r.DefaultFeature.AmbientOcclusion=False
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r.DefaultFeature.AmbientOcclusionStaticFraction=False
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vr.InstancedStereo=True
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r.SeparateTranslucency=0
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r.HZBOcclusion=0
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r.EyeAdaptionQuality=0
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r.SSR.MaxRoughness=0
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r.rhicmdbypass=0
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r.TiledReflectionEnvironmentMinimumCount=10
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r.ForwardShading=False
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r.DefaultFeature.AntiAliasing=3
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r.AllowStaticLighting=True
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r.DefaultFeature.MotionBlur=False
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r.DefaultFeature.Bloom=True
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r.DefaultFeature.AutoExposure=False
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r.CustomDepth=1
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||||
r.CustomDepthTemporalAAJitter=True
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||||
r.EarlyZPass=3
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||||
r.EarlyZPassMovable=True
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||||
r.GBufferFormat=1
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||||
r.Mobile.UseHWsRGBEncoding=True
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||||
r.MobileMSAA=4
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||||
r.MobileHDR=False
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||||
r.AntiAliasingMethod=3
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||||
r.Mobile.AntiAliasing=3
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||||
vr.VRS.HMDFixedFoveationDynamic=False
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||||
vr.VRS.HMDFixedFoveationLevel=0
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||||
vr.MobileMultiView=True
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r.RayTracing=True
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||||
r.SkinCache.CompileShaders=True
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||||
r.Lumen.HardwareRayTracing=True
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||||
r.ReflectionMethod=1
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||||
r.GenerateMeshDistanceFields=True
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||||
r.DynamicGlobalIlluminationMethod=1
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||||
r.Shadow.Virtual.Enable=1
|
||||
|
||||
[/Script/NavigationSystem.NavigationSystemV1]
|
||||
bAutoCreateNavigationData=True
|
||||
bAllowClientSideNavigation=True
|
||||
bInitialBuildingLocked=False
|
||||
bSkipAgentHeightCheckWhenPickingNavData=False
|
||||
DataGatheringMode=Instant
|
||||
bGenerateNavigationOnlyAroundNavigationInvokers=False
|
||||
ActiveTilesUpdateInterval=1.000000
|
||||
DirtyAreasUpdateFreq=60.000000
|
||||
|
||||
[/Script/Engine.UserInterfaceSettings]
|
||||
RenderFocusRule=NavigationOnly
|
||||
DefaultCursor=None
|
||||
TextEditBeamCursor=None
|
||||
CrosshairsCursor=None
|
||||
HandCursor=None
|
||||
GrabHandCursor=None
|
||||
GrabHandClosedCursor=None
|
||||
SlashedCircleCursor=None
|
||||
ApplicationScale=1.000000
|
||||
UIScaleRule=ShortestSide
|
||||
CustomScalingRuleClass=None
|
||||
UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),DefaultValue=340282346638528859811704183484516925440.000000),ExternalCurve=None)
|
||||
|
||||
[/Script/Engine.EndUserSettings]
|
||||
bSendAnonymousUsageDataToEpic=False
|
||||
|
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[/Script/Engine.CollisionProfile]
|
||||
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
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-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
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-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
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-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
|
||||
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
|
||||
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
|
||||
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
|
||||
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
|
||||
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
|
||||
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
|
||||
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
|
||||
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
|
||||
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
|
||||
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
|
||||
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
|
||||
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
|
||||
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
|
||||
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
|
||||
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
|
||||
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
|
||||
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
|
||||
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
|
||||
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
|
||||
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,Name="VRTraceChannel",DefaultResponse=ECR_Block,bTraceType=True,bStaticObject=False)
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,Name="FloorTrace",DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False)
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,Name="PawnWalking",DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False)
|
||||
+EditProfiles=(Name="PhysicsActor",CustomResponses=((Channel="VRTraceChannel")))
|
||||
+EditProfiles=(Name="BlockAllDynamic",CustomResponses=((Channel="VRTraceChannel")))
|
||||
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
||||
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
||||
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
||||
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
||||
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
||||
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
||||
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
|
||||
[/Script/NavigationSystem.RecastNavMesh]
|
||||
RuntimeGeneration=Dynamic
|
||||
|
||||
[/Script/VRExpansionPlugin.VRGlobalSettings]
|
||||
bUseGlobalLerpToHand=False
|
||||
MinDistanceForLerp=10.000000
|
||||
LerpDuration=0.250000
|
||||
MinSpeedForLerp=100.000000
|
||||
MaxSpeedForLerp=500.000000
|
||||
LerpInterpolationMode=QuatInterp
|
||||
bUseCurve=False
|
||||
OptionalCurveToFollow=(EditorCurveData=(Keys=,DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
|
||||
MaxCCDPasses=1
|
||||
+MeleeSurfaceSettings=(bSurfaceAllowsPenetration=True,BluntDamageScaler=1.000000,SharpDamageScaler=1.000000,StabVelocityScaler=1.000000,SurfaceType=SurfaceType2)
|
||||
+MeleeSurfaceSettings=(bSurfaceAllowsPenetration=True,BluntDamageScaler=1.000000,SharpDamageScaler=1.000000,StabVelocityScaler=2.000000,SurfaceType=SurfaceType1)
|
||||
VirtualStockSettings=(bUseDistanceBasedStockSnapping=True,StockSnapDistance=35.000000,StockSnapLerpThreshold=20.000000,StockLerpValue=0.000000,StockSnapOffset=(X=0.000000,Y=0.000000,Z=0.000000),bSmoothStockHand=True,SmoothingValueForStock=1.000000,StockHandSmoothing=(MinCutoff=0.100000,DeltaCutoff=10.000000,CutoffSlope=10.000000),bDebugDrawVirtualStock=False)
|
||||
OneEuroMinCutoff=0.100000
|
||||
OneEuroCutoffSlope=10.000000
|
||||
OneEuroDeltaCutoff=10.000000
|
||||
+ControllerProfiles=(ControllerName="Oculus_Touch_Steam",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="Oculus_Touch_Home",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="Vive_Wands",SocketOffsetTransform=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="Windows_MR",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=True,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="FPS_Pawn",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.573576,Z=0.000000,W=0.819152),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="KnucklesEV2",SocketOffsetTransform=(Rotation=(X=-0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=True,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
AngularDriveDampingScale=0.300000
|
||||
LinearDriveDampingScale=0.700000
|
||||
LinearDriveStiffnessScale=1.500000
|
||||
AngularDriveStiffnessScale=0.300000
|
||||
SoftLinearStiffnessScale=1.500000
|
||||
SoftLinearDampingScale=1.200000
|
||||
JointStiffness=1.000000
|
||||
bSetEngineChaosScalers=False
|
||||
bLerpHybridWithSweepGrips=True
|
||||
bHybridWithSweepUseDistanceBasedLerp=True
|
||||
HybridWithSweepLerpDuration=0.660000
|
||||
bUseChaosTranslationScalers=False
|
||||
|
||||
[/Script/Engine.PhysicsSettings]
|
||||
DefaultGravityZ=-980.000000
|
||||
DefaultTerminalVelocity=4000.000000
|
||||
DefaultFluidFriction=0.300000
|
||||
SimulateScratchMemorySize=262144
|
||||
RagdollAggregateThreshold=4
|
||||
TriangleMeshTriangleMinAreaThreshold=5.000000
|
||||
bEnableShapeSharing=False
|
||||
bEnablePCM=True
|
||||
bEnableStabilization=False
|
||||
bWarnMissingLocks=True
|
||||
bEnable2DPhysics=False
|
||||
PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
|
||||
DefaultDegreesOfFreedom=Full3D
|
||||
BounceThresholdVelocity=200.000000
|
||||
FrictionCombineMode=Average
|
||||
RestitutionCombineMode=Average
|
||||
MaxAngularVelocity=3600.000000
|
||||
MaxDepenetrationVelocity=0.000000
|
||||
ContactOffsetMultiplier=0.020000
|
||||
MinContactOffset=2.000000
|
||||
MaxContactOffset=8.000000
|
||||
bSimulateSkeletalMeshOnDedicatedServer=True
|
||||
DefaultShapeComplexity=CTF_UseSimpleAndComplex
|
||||
bSuppressFaceRemapTable=False
|
||||
bSupportUVFromHitResults=False
|
||||
bDisableActiveActors=False
|
||||
bDisableKinematicStaticPairs=False
|
||||
bDisableKinematicKinematicPairs=False
|
||||
bDisableCCD=False
|
||||
bEnableEnhancedDeterminism=False
|
||||
AnimPhysicsMinDeltaTime=0.000000
|
||||
bSimulateAnimPhysicsAfterReset=False
|
||||
MaxPhysicsDeltaTime=0.033333
|
||||
bSubstepping=True
|
||||
bSubsteppingAsync=False
|
||||
MaxSubstepDeltaTime=0.016667
|
||||
MaxSubsteps=6
|
||||
SyncSceneSmoothingFactor=0.000000
|
||||
InitialAverageFrameRate=0.016667
|
||||
PhysXTreeRebuildRate=10
|
||||
+PhysicalSurfaces=(Type=SurfaceType1,Name="Flesh")
|
||||
+PhysicalSurfaces=(Type=SurfaceType2,Name="Wood")
|
||||
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
|
||||
ChaosSettings=(DefaultThreadingModel=SingleThread,DedicatedThreadTickMode=VariableCapped,DedicatedThreadBufferMode=Double)
|
||||
SolverOptions=(Iterations=8,CollisionPairIterations=1,PushOutIterations=4,CollisionPushOutPairIterations=4,CollisionMarginFraction=0.050000,CollisionMarginMax=10.000000,CollisionCullDistance=3.000000,CollisionMaxPushOutVelocity=100000.000000,JointPairIterations=1,JointPushOutPairIterations=1,ClusterConnectionFactor=1.000000,ClusterUnionConnectionType=DelaunayTriangulation,bGenerateCollisionData=False,CollisionFilterSettings=(FilterEnabled=False,MinMass=0.000000,MinSpeed=0.000000,MinImpulse=0.000000),bGenerateBreakData=False,BreakingFilterSettings=(FilterEnabled=False,MinMass=0.000000,MinSpeed=0.000000,MinVolume=0.000000),bGenerateTrailingData=False,TrailingFilterSettings=(FilterEnabled=False,MinMass=0.000000,MinSpeed=0.000000,MinVolume=0.000000),bGenerateContactGraph=True)
|
||||
|
||||
[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
|
||||
PackageName=com.epicgames.[PROJECT]
|
||||
PackageName=com.YourCompany.[PROJECT]
|
||||
StoreVersion=1
|
||||
StoreVersionOffsetArmV7=0
|
||||
StoreVersionOffsetArm64=0
|
||||
StoreVersionOffsetX8664=0
|
||||
ApplicationDisplayName=
|
||||
@@ -191,9 +282,8 @@ VersionDisplayName=1.0
|
||||
MinSDKVersion=32
|
||||
TargetSDKVersion=32
|
||||
InstallLocation=InternalOnly
|
||||
bEnableGradle=True
|
||||
bEnableLint=False
|
||||
bPackageDataInsideApk=True
|
||||
bPackageDataInsideApk=False
|
||||
bCreateAllPlatformsInstall=False
|
||||
bDisableVerifyOBBOnStartUp=False
|
||||
bForceSmallOBBFiles=False
|
||||
@@ -210,38 +300,45 @@ bFullScreen=True
|
||||
bEnableNewKeyboard=True
|
||||
DepthBufferPreference=Default
|
||||
bValidateTextureFormats=True
|
||||
bForceCompressNativeLibs=False
|
||||
bEnableAdvancedBinaryCompression=True
|
||||
bEnableBundle=False
|
||||
bEnableUniversalAPK=True
|
||||
bEnableUniversalAPK=False
|
||||
bBundleABISplit=True
|
||||
bBundleLanguageSplit=True
|
||||
bBundleDensitySplit=True
|
||||
ExtraApplicationSettings=<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2|questpro" />
|
||||
ExtraActivitySettings=
|
||||
bAndroidVoiceEnabled=False
|
||||
bEnableMulticastSupport=False
|
||||
bPackageForMetaQuest=True
|
||||
bRemoveOSIG=False
|
||||
+GoogleVRCaps=Daydream33
|
||||
bGoogleVRSustainedPerformance=False
|
||||
KeyStore=UE.keystore
|
||||
KeyAlias=DistroKey
|
||||
KeyStorePassword=codesigner
|
||||
bRemoveOSIG=True
|
||||
KeyStore=
|
||||
KeyAlias=
|
||||
KeyStorePassword=
|
||||
KeyPassword=
|
||||
bBuildForArm64=True
|
||||
bBuildForX8664=False
|
||||
bBuildForES31=False
|
||||
bSupportsVulkan=True
|
||||
bSupportsVulkanSM5=False
|
||||
ClangSanitizer=None
|
||||
DebugVulkanLayerDirectory=(Path="")
|
||||
bAndroidOpenGLSupportsBackbufferSampling=False
|
||||
bDetectVulkanByDefault=True
|
||||
bBuildWithHiddenSymbolVisibility=False
|
||||
bDisableStackProtector=False
|
||||
bDisableLibCppSharedDependencyValidation=False
|
||||
bSaveSymbols=False
|
||||
bForceLDLinker=False
|
||||
bStripShaderReflection=True
|
||||
bEnableGooglePlaySupport=False
|
||||
bUseGetAccounts=False
|
||||
GamesAppID=
|
||||
bEnableSnapshots=False
|
||||
bSupportAdMob=True
|
||||
AdMobAppID=
|
||||
TagForChildDirectedTreatment=TAG_FOR_CHILD_DIRECTED_TREATMENT_UNSPECIFIED
|
||||
TagForUnderAgeOfConsent=TAG_FOR_UNDER_AGE_OF_CONSENT_UNSPECIFIED
|
||||
MaxAdContentRating=MAX_AD_CONTENT_RATING_G
|
||||
AdMobAdUnitID=
|
||||
GooglePlayLicenseKey=
|
||||
GCMClientSenderID=
|
||||
@@ -256,11 +353,11 @@ AudioCallbackBufferFrameSize=1024
|
||||
AudioNumBuffersToEnqueue=4
|
||||
AudioMaxChannels=0
|
||||
AudioNumSourceWorkers=0
|
||||
SpatializationPlugin=Built-in Spatialization
|
||||
ReverbPlugin=Built-in Reverb
|
||||
SpatializationPlugin=
|
||||
SourceDataOverridePlugin=
|
||||
ReverbPlugin=
|
||||
OcclusionPlugin=
|
||||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
||||
bUseAudioStreamCaching=False
|
||||
CacheSizeKB=0
|
||||
MaxChunkSizeOverrideKB=0
|
||||
bResampleForDevice=False
|
||||
@@ -283,76 +380,47 @@ TextureFormatPriority_DXT=0.600000
|
||||
TextureFormatPriority_ASTC=0.900000
|
||||
SDKAPILevelOverride=
|
||||
NDKAPILevelOverride=
|
||||
BuildToolsOverride=
|
||||
bStreamLandscapeMeshLODs=False
|
||||
bEnableDomStorage=False
|
||||
bAllowResizing=False
|
||||
bSupportSizeChanges=False
|
||||
!ExtraManifestNodeTags=__ClearArray__
|
||||
!ExtraManifestNodeTags=__ClearArray__
|
||||
!ExtraApplicationNodeTags=__ClearArray__
|
||||
!ExtraApplicationNodeTags=__ClearArray__
|
||||
!ExtraActivityNodeTags=__ClearArray__
|
||||
!ExtraActivityNodeTags=__ClearArray__
|
||||
!ExtraPermissions=__ClearArray__
|
||||
!ExtraPermissions=__ClearArray__
|
||||
!DebugVulkanDeviceLayers=__ClearArray__
|
||||
!DebugVulkanDeviceLayers=__ClearArray__
|
||||
!DebugVulkanInstanceLayers=__ClearArray__
|
||||
!DebugVulkanInstanceLayers=__ClearArray__
|
||||
!AchievementMap=__ClearArray__
|
||||
!AchievementMap=__ClearArray__
|
||||
!LeaderboardMap=__ClearArray__
|
||||
!LeaderboardMap=__ClearArray__
|
||||
!AdMobAdUnitIDs=__ClearArray__
|
||||
!AdMobAdUnitIDs=__ClearArray__
|
||||
|
||||
[/Script/Engine.CollisionProfile]
|
||||
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
|
||||
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
|
||||
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
|
||||
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
|
||||
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
|
||||
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
|
||||
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
|
||||
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
|
||||
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
|
||||
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
|
||||
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
|
||||
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
|
||||
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
|
||||
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
|
||||
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
|
||||
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
|
||||
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
|
||||
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
|
||||
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
|
||||
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
|
||||
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
|
||||
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="3DWidget")
|
||||
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
||||
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
||||
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
||||
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
||||
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
||||
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
||||
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
[/Script/OculusHMD.OculusHMDRuntimeSettings]
|
||||
FFRLevel=FFR_Medium
|
||||
HandTrackingSupport=ControllersAndHands
|
||||
|
||||
[/Script/NavigationSystem.NavigationSystemV1]
|
||||
bAllowClientSideNavigation=True
|
||||
|
||||
[/Script/Engine.Engine]
|
||||
+ActiveGameNameRedirects=(OldGameName="TP_VirtualRealityBP",NewGameName="/Script/Escape")
|
||||
+ActiveGameNameRedirects=(OldGameName="/Script/TP_VirtualRealityBP",NewGameName="/Script/Escape")
|
||||
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
|
||||
SpatializationPlugin=
|
||||
ReverbPlugin=
|
||||
OcclusionPlugin=
|
||||
SoundCueCookQualityIndex=-1
|
||||
-TargetedRHIs=SF_VULKAN_SM5
|
||||
+TargetedRHIs=SF_VULKAN_SM5
|
||||
+TargetedRHIs=SF_VULKAN_ES31
|
||||
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
bAllowNetworkConnection=True
|
||||
SecurityToken=1F5705CA4547A7664D159FAC95C09CF5
|
||||
SecurityToken=A20E6C4847E893682C3EDFA6620C12B0
|
||||
bIncludeInShipping=False
|
||||
bAllowExternalStartInShipping=False
|
||||
bCompileAFSProject=False
|
||||
@@ -363,6 +431,36 @@ ConnectionType=USBOnly
|
||||
bUseManualIPAddress=False
|
||||
ManualIPAddress=
|
||||
|
||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||
-D3D12TargetedShaderFormats=PCD3D_SM5
|
||||
+D3D12TargetedShaderFormats=PCD3D_SM5
|
||||
+D3D12TargetedShaderFormats=PCD3D_SM6
|
||||
-D3D11TargetedShaderFormats=PCD3D_SM5
|
||||
+D3D11TargetedShaderFormats=PCD3D_SM5
|
||||
Compiler=Default
|
||||
AudioSampleRate=48000
|
||||
AudioCallbackBufferFrameSize=1024
|
||||
AudioNumBuffersToEnqueue=1
|
||||
AudioMaxChannels=0
|
||||
AudioNumSourceWorkers=4
|
||||
SpatializationPlugin=
|
||||
SourceDataOverridePlugin=
|
||||
ReverbPlugin=
|
||||
OcclusionPlugin=
|
||||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
||||
CacheSizeKB=65536
|
||||
MaxChunkSizeOverrideKB=0
|
||||
bResampleForDevice=False
|
||||
MaxSampleRate=48000.000000
|
||||
HighSampleRate=32000.000000
|
||||
MedSampleRate=24000.000000
|
||||
LowSampleRate=12000.000000
|
||||
MinSampleRate=8000.000000
|
||||
CompressionQualityModifier=1.000000
|
||||
AutoStreamingThreshold=0.000000
|
||||
SoundCueCookQualityIndex=-1
|
||||
|
||||
[/Script/OculusXRHMD.OculusXRHMDRuntimeSettings]
|
||||
SystemSplashBackground=Black
|
||||
bAutoEnabled=False
|
||||
@@ -389,9 +487,9 @@ bCompositeDepthMobile=False
|
||||
bFocusAware=True
|
||||
bLateLatching=False
|
||||
bRequiresSystemKeyboard=False
|
||||
HandTrackingSupport=ControllersOnly
|
||||
HandTrackingFrequency=LOW
|
||||
HandTrackingVersion=Default
|
||||
HandTrackingSupport=ControllersAndHands
|
||||
HandTrackingFrequency=HIGH
|
||||
HandTrackingVersion=V2
|
||||
bInsightPassthroughEnabled=False
|
||||
bAnchorSupportEnabled=False
|
||||
bAnchorSharingEnabled=False
|
||||
|
||||
11
Config/DefaultGameplayTags.ini
Normal file
11
Config/DefaultGameplayTags.ini
Normal file
@@ -0,0 +1,11 @@
|
||||
|
||||
[/Script/GameplayTags.GameplayTagsSettings]
|
||||
ImportTagsFromConfig=False
|
||||
WarnOnInvalidTags=True
|
||||
FastReplication=True
|
||||
+GameplayTagTableList=/Game/VRE/Core/DefaultGameplayTags.DefaultGameplayTags
|
||||
NumBitsForContainerSize=6
|
||||
NetIndexFirstBitSegment=16
|
||||
|
||||
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
|
||||
|
||||
[/Script/Engine.InputSettings]
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
@@ -6,18 +8,50 @@
|
||||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
@@ -34,6 +68,10 @@
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
@@ -53,36 +91,6 @@
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Left_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusHand_Right_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
@@ -93,6 +101,7 @@ bEnableLegacyInputScales=True
|
||||
bEnableMotionControls=True
|
||||
bFilterInputByPlatformUser=False
|
||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||
bEnableDynamicComponentInputBinding=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
@@ -101,6 +110,89 @@ DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
|
||||
+ActionMappings=(ActionName="TeleportLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=T)
|
||||
+ActionMappings=(ActionName="TeleportRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Thumbstick_Touch)
|
||||
+ActionMappings=(ActionName="TeleportRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trackpad_Touch)
|
||||
+ActionMappings=(ActionName="TeleportRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Thumbstick_Click)
|
||||
+ActionMappings=(ActionName="TeleportRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Thumbstick_Click)
|
||||
+ActionMappings=(ActionName="AlternateGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Grip_Click)
|
||||
+ActionMappings=(ActionName="AlternateGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_A_Click)
|
||||
+ActionMappings=(ActionName="AlternateGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_A_Click)
|
||||
+ActionMappings=(ActionName="AlternateGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Grip_Click)
|
||||
+ActionMappings=(ActionName="AlternateGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Grip_Click)
|
||||
+ActionMappings=(ActionName="AlternateGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Grip_Click)
|
||||
+ActionMappings=(ActionName="AlternateGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_X_Click)
|
||||
+ActionMappings=(ActionName="AlternateGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_A_Click)
|
||||
+ActionMappings=(ActionName="PrimaryGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="PrimaryGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="PrimaryGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Grip_Click)
|
||||
+ActionMappings=(ActionName="PrimaryGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Grip_Force)
|
||||
+ActionMappings=(ActionName="PrimaryGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trigger_Click)
|
||||
+ActionMappings=(ActionName="PrimaryGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Trigger_Click)
|
||||
+ActionMappings=(ActionName="PrimaryGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Grip_Click)
|
||||
+ActionMappings=(ActionName="PrimaryGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Grip_Force)
|
||||
+ActionMappings=(ActionName="TeleportLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Thumbstick_Click)
|
||||
+ActionMappings=(ActionName="TeleportLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Thumbstick_Click)
|
||||
+ActionMappings=(ActionName="TeleportLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_Touch)
|
||||
+ActionMappings=(ActionName="TeleportLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trackpad_Touch)
|
||||
+ActionMappings=(ActionName="LaserBeamRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Menu_Click)
|
||||
+ActionMappings=(ActionName="LaserBeamRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_B_Click)
|
||||
+ActionMappings=(ActionName="LaserBeamRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Thumbstick_Down)
|
||||
+ActionMappings=(ActionName="LaserBeamRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_B_Click)
|
||||
+ActionMappings=(ActionName="LaserBeamLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Menu_Click)
|
||||
+ActionMappings=(ActionName="LaserBeamLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_B_Click)
|
||||
+ActionMappings=(ActionName="LaserBeamLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Y_Click)
|
||||
+ActionMappings=(ActionName="LaserBeamLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Thumbstick_Down)
|
||||
+ActionMappings=(ActionName="LaserBeamLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=L)
|
||||
+ActionMappings=(ActionName="LaserBeamRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=L)
|
||||
+ActionMappings=(ActionName="PrimaryGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
|
||||
+ActionMappings=(ActionName="PrimaryGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
|
||||
+ActionMappings=(ActionName="UseHeldObjectLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="UseHeldObjectRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trigger_Click)
|
||||
+ActionMappings=(ActionName="UseHeldObjectLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="UseHeldObjectLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="UseHeldObjectLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="UseHeldObjectRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Trigger_Click)
|
||||
+ActionMappings=(ActionName="UseHeldObjectRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Trigger_Click)
|
||||
+ActionMappings=(ActionName="UseHeldObjectRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Trigger_Click)
|
||||
+ActionMappings=(ActionName="UseHeldObjectLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
|
||||
+ActionMappings=(ActionName="UseHeldObjectRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
|
||||
+ActionMappings=(ActionName="TeleportRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=T)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
|
||||
+AxisMappings=(AxisName="TurnRate",Scale=-1.000000,Key=Left)
|
||||
+AxisMappings=(AxisName="TurnRate",Scale=1.000000,Key=Right)
|
||||
+AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY)
|
||||
+AxisMappings=(AxisName="Turn",Scale=1.000000,Key=MouseX)
|
||||
+AxisMappings=(AxisName="TeleportDirectionUp",Scale=1.000000,Key=Gamepad_LeftY)
|
||||
+AxisMappings=(AxisName="TeleportDirectionRight",Scale=1.000000,Key=Gamepad_LeftX)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbLeft_Y",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_Y)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbLeft_Y",Scale=1.000000,Key=Vive_Left_Trackpad_Y)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbLeft_Y",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_Y)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbLeft_Y",Scale=1.000000,Key=MixedReality_Left_Thumbstick_Y)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbLeft_X",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbLeft_X",Scale=1.000000,Key=Vive_Left_Trackpad_X)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbLeft_X",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbLeft_X",Scale=1.000000,Key=MixedReality_Left_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbRight_Y",Scale=1.000000,Key=ValveIndex_Right_Thumbstick_Y)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbRight_Y",Scale=1.000000,Key=Vive_Right_Trackpad_Y)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbRight_Y",Scale=1.000000,Key=OculusTouch_Right_Thumbstick_Y)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbRight_Y",Scale=1.000000,Key=MixedReality_Right_Thumbstick_Y)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbRight_X",Scale=1.000000,Key=ValveIndex_Right_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbRight_X",Scale=1.000000,Key=Vive_Right_Trackpad_X)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbRight_X",Scale=1.000000,Key=OculusTouch_Right_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="MotionControllerThumbRight_X",Scale=1.000000,Key=MixedReality_Right_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="ControllerMovementLeft",Scale=1.000000,Key=Vive_Left_Trackpad_Click)
|
||||
+AxisMappings=(AxisName="ControllerMovementLeft",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_Touch)
|
||||
+AxisMappings=(AxisName="ControllerMovementLeft",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_Touch)
|
||||
+AxisMappings=(AxisName="ControllerMovementLeft",Scale=1.000000,Key=MixedReality_Left_Thumbstick_Click)
|
||||
+AxisMappings=(AxisName="ControllerMovementRight",Scale=1.000000,Key=ValveIndex_Right_Thumbstick_Touch)
|
||||
+AxisMappings=(AxisName="ControllerMovementRight",Scale=1.000000,Key=Vive_Right_Trackpad_Click)
|
||||
+AxisMappings=(AxisName="ControllerMovementRight",Scale=1.000000,Key=OculusTouch_Right_Thumbstick_Touch)
|
||||
+AxisMappings=(AxisName="ControllerMovementRight",Scale=1.000000,Key=MixedReality_Right_Thumbstick_Click)
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=None
|
||||
@@ -108,6 +200,5 @@ DefaultTouchInterface=None
|
||||
+ConsoleKeys=Tilde
|
||||
|
||||
[/Script/OpenXRInput.OpenXRInputSettings]
|
||||
MappableInputConfig=/Game/VRTemplate/Input/PMI_VRTemplate.PMI_VRTemplate
|
||||
bUseEnhancedInput=True
|
||||
MappableInputConfig=/Game/VRE/Input/VREInputConfig.VREInputConfig
|
||||
|
||||
|
||||
90
Config/DefaultScalability.ini
Normal file
90
Config/DefaultScalability.ini
Normal file
@@ -0,0 +1,90 @@
|
||||
|
||||
[AntiAliasingQuality@0]
|
||||
r.PostProcessAAQuality=0
|
||||
|
||||
[AntiAliasingQuality@1]
|
||||
r.PostProcessAAQuality=2
|
||||
|
||||
[AntiAliasingQuality@2]
|
||||
r.PostProcessAAQuality=3
|
||||
|
||||
[AntiAliasingQuality@3]
|
||||
r.PostProcessAAQuality=3
|
||||
|
||||
;-----------------------------------------------------------------------------------------------------------------
|
||||
|
||||
[PostProcessQuality@0]
|
||||
r.MotionBlurQuality=0
|
||||
r.AmbientOcclusionLevels=0
|
||||
r.LensFlareQuality=0
|
||||
r.SceneColorFringeQuality=0
|
||||
r.DepthOfFieldQuality=0
|
||||
r.BloomQuality=1
|
||||
r.FastBlurThreshold=0
|
||||
|
||||
[PostProcessQuality@1]
|
||||
r.MotionBlurQuality=0
|
||||
r.AmbientOcclusionLevels=0
|
||||
r.LensFlareQuality=0
|
||||
r.SceneColorFringeQuality=0
|
||||
r.DepthOfFieldQuality=0
|
||||
r.BloomQuality=1
|
||||
r.FastBlurThreshold=0
|
||||
|
||||
[PostProcessQuality@2]
|
||||
r.MotionBlurQuality=0
|
||||
r.AmbientOcclusionLevels=0
|
||||
r.LensFlareQuality=0
|
||||
r.SceneColorFringeQuality=0
|
||||
r.DepthOfFieldQuality=0
|
||||
r.BloomQuality=1
|
||||
r.FastBlurThreshold=0
|
||||
|
||||
[PostProcessQuality@3]
|
||||
r.MotionBlurQuality=0
|
||||
r.AmbientOcclusionLevels=0
|
||||
r.LensFlareQuality=0
|
||||
r.SceneColorFringeQuality=0
|
||||
r.DepthOfFieldQuality=0
|
||||
r.BloomQuality=1
|
||||
r.FastBlurThreshold=0
|
||||
|
||||
;-----------------------------------------------------------------------------------------------------------------
|
||||
|
||||
[TextureQuality@0]
|
||||
r.MaxAnisotropy=0
|
||||
|
||||
[TextureQuality@1]
|
||||
r.MaxAnisotropy=2
|
||||
|
||||
[TextureQuality@2]
|
||||
r.MaxAnisotropy=4
|
||||
|
||||
[TextureQuality@3]
|
||||
r.MaxAnisotropy=8
|
||||
|
||||
;-----------------------------------------------------------------------------------------------------------------
|
||||
|
||||
[EffectsQuality@0]
|
||||
r.TranslucencyVolumeBlur=0
|
||||
r.TranslucencyLightingVolumeDim=4
|
||||
r.SceneColorFormat=2
|
||||
r.SSR.Quality=0
|
||||
|
||||
[EffectsQuality@1]
|
||||
r.TranslucencyVolumeBlur=0
|
||||
r.TranslucencyLightingVolumeDim=4
|
||||
r.SceneColorFormat=2
|
||||
r.SSR.Quality=0
|
||||
|
||||
[EffectsQuality@2]
|
||||
r.TranslucencyVolumeBlur=0
|
||||
r.TranslucencyLightingVolumeDim=4
|
||||
r.SceneColorFormat=2
|
||||
r.SSR.Quality=0
|
||||
|
||||
[EffectsQuality@3]
|
||||
r.TranslucencyVolumeBlur=0
|
||||
r.TranslucencyLightingVolumeDim=4
|
||||
r.SceneColorFormat=2
|
||||
r.SSR.Quality=0
|
||||
31
Config/HoloLens/HoloLensEngine.ini
Normal file
31
Config/HoloLens/HoloLensEngine.ini
Normal file
@@ -0,0 +1,31 @@
|
||||
|
||||
|
||||
[/Script/HoloLensPlatformEditor.HoloLensTargetSettings]
|
||||
bBuildForEmulation=False
|
||||
bBuildForDevice=True
|
||||
bUseNameForLogo=True
|
||||
bBuildForRetailWindowsStore=False
|
||||
bAutoIncrementVersion=False
|
||||
bShouldCreateAppInstaller=False
|
||||
AppInstallerInstallationURL=
|
||||
HoursBetweenUpdateChecks=0
|
||||
bEnablePIXProfiling=False
|
||||
TileBackgroundColor=(B=64,G=0,R=0,A=255)
|
||||
SplashScreenBackgroundColor=(B=64,G=0,R=0,A=255)
|
||||
+PerCultureResources=(CultureId="",Strings=(PackageDisplayName="",PublisherDisplayName="",PackageDescription="",ApplicationDisplayName="",ApplicationDescription=""),Images=())
|
||||
TargetDeviceFamily=Windows.Holographic
|
||||
MinimumPlatformVersion=
|
||||
MaximumPlatformVersionTested=10.0.19041.0
|
||||
MaxTrianglesPerCubicMeter=500.000000
|
||||
SpatialMeshingVolumeSize=20.000000
|
||||
CompilerVersion=Default
|
||||
Windows10SDKVersion=10.0.18362.0
|
||||
+CapabilityList=internetClientServer
|
||||
+CapabilityList=privateNetworkClientServer
|
||||
+Uap2CapabilityList=spatialPerception
|
||||
bSetDefaultCapabilities=False
|
||||
SpatializationPlugin=
|
||||
ReverbPlugin=
|
||||
OcclusionPlugin=
|
||||
SoundCueCookQualityIndex=-1
|
||||
|
||||
13
Config/SteamVRBindings/gamepad.json
Normal file
13
Config/SteamVRBindings/gamepad.json
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Gamepads",
|
||||
"controller_type": "gamepad",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "Virtual Reality BP Game Template-11100242"
|
||||
}
|
||||
229
Config/SteamVRBindings/holographic_controller.json
Normal file
229
Config/SteamVRBindings/holographic_controller.json
Normal file
@@ -0,0 +1,229 @@
|
||||
{
|
||||
"name": "Default bindings for MixedReality",
|
||||
"controller_type": "holographic_controller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TeleportLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TeleportRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/AlternateGripRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/AlternateGripLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/PrimaryGripLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/PrimaryGripRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "dpad",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"parameters":
|
||||
{
|
||||
"sub_mode": "touch"
|
||||
},
|
||||
"inputs":
|
||||
{
|
||||
"south":
|
||||
{
|
||||
"output": "/actions/main/in/LaserBeamRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "dpad",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"parameters":
|
||||
{
|
||||
"sub_mode": "touch"
|
||||
},
|
||||
"inputs":
|
||||
{
|
||||
"south":
|
||||
{
|
||||
"output": "/actions/main/in/LaserBeamLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/UseHeldObjectLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/UseHeldObjectRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TriggerInteractionLEft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TriggerInteractionRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "scalar_constant",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"value":
|
||||
{
|
||||
"output": "/actions/main/in/ControllerMovementLeft axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "scalar_constant",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"value":
|
||||
{
|
||||
"output": "/actions/main/in/ControllerMovementRight axis"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Virtual Reality BP Game Template-11100242"
|
||||
}
|
||||
13
Config/SteamVRBindings/indexhmd.json
Normal file
13
Config/SteamVRBindings/indexhmd.json
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Valve Index Headset",
|
||||
"controller_type": "indexhmd",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "Virtual Reality BP Game Template-11100242"
|
||||
}
|
||||
200
Config/SteamVRBindings/knuckles.json
Normal file
200
Config/SteamVRBindings/knuckles.json
Normal file
@@ -0,0 +1,200 @@
|
||||
{
|
||||
"action_manifest_version" : 0,
|
||||
"alias_info" : {},
|
||||
"app_key" : "application.generated.ue.virtual-reality-bp-game-template-14627614.ue4editor-win64-debuggame.exe",
|
||||
"bindings" : {
|
||||
"/actions/main" : {
|
||||
"haptics" : [
|
||||
{
|
||||
"output" : "/actions/main/out/vibrateleft",
|
||||
"path" : "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output" : "/actions/main/out/vibrateright",
|
||||
"path" : "/user/hand/right/output/haptic"
|
||||
}
|
||||
],
|
||||
"poses" : [
|
||||
{
|
||||
"output" : "/actions/main/in/controllerleft",
|
||||
"path" : "/user/hand/left/pose/raw",
|
||||
"requirement" : "optional"
|
||||
},
|
||||
{
|
||||
"output" : "/actions/main/in/controllerright",
|
||||
"path" : "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton" : [
|
||||
{
|
||||
"output" : "/actions/main/in/skeletonleft",
|
||||
"path" : "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output" : "/actions/main/in/skeletonright",
|
||||
"path" : "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"sources" : [
|
||||
{
|
||||
"inputs" : {
|
||||
"east" : {
|
||||
"output" : "/actions/main/in/teleportleft"
|
||||
},
|
||||
"north" : {
|
||||
"output" : "/actions/main/in/teleportleft"
|
||||
},
|
||||
"south" : {
|
||||
"output" : "/actions/main/in/teleportleft"
|
||||
},
|
||||
"west" : {
|
||||
"output" : "/actions/main/in/TeleportLeft"
|
||||
}
|
||||
},
|
||||
"mode" : "dpad",
|
||||
"parameters" : {
|
||||
"sub_mode" : "touch"
|
||||
},
|
||||
"path" : "/user/hand/left/input/thumbstick"
|
||||
},
|
||||
{
|
||||
"inputs" : {
|
||||
"east" : {
|
||||
"output" : "/actions/main/in/teleportright"
|
||||
},
|
||||
"north" : {
|
||||
"output" : "/actions/main/in/teleportright"
|
||||
},
|
||||
"south" : {
|
||||
"output" : "/actions/main/in/teleportright"
|
||||
},
|
||||
"west" : {
|
||||
"output" : "/actions/main/in/teleportright"
|
||||
}
|
||||
},
|
||||
"mode" : "dpad",
|
||||
"parameters" : {
|
||||
"sub_mode" : "touch"
|
||||
},
|
||||
"path" : "/user/hand/right/input/thumbstick"
|
||||
},
|
||||
{
|
||||
"inputs" : {
|
||||
"click" : {
|
||||
"output" : "/actions/main/in/AlternateGripRight"
|
||||
}
|
||||
},
|
||||
"mode" : "button",
|
||||
"path" : "/user/hand/right/input/a"
|
||||
},
|
||||
{
|
||||
"inputs" : {
|
||||
"click" : {
|
||||
"output" : "/actions/main/in/AlternateGripLeft"
|
||||
}
|
||||
},
|
||||
"mode" : "button",
|
||||
"path" : "/user/hand/left/input/a"
|
||||
},
|
||||
{
|
||||
"inputs" : {
|
||||
"click" : {
|
||||
"output" : "/actions/main/in/LaserBeamRight"
|
||||
}
|
||||
},
|
||||
"mode" : "button",
|
||||
"path" : "/user/hand/right/input/b"
|
||||
},
|
||||
{
|
||||
"inputs" : {
|
||||
"click" : {
|
||||
"output" : "/actions/main/in/LaserBeamLeft"
|
||||
}
|
||||
},
|
||||
"mode" : "button",
|
||||
"path" : "/user/hand/left/input/b"
|
||||
},
|
||||
{
|
||||
"inputs" : {
|
||||
"click" : {
|
||||
"output" : "/actions/main/in/UseHeldObjectLeft"
|
||||
}
|
||||
},
|
||||
"mode" : "trigger",
|
||||
"path" : "/user/hand/left/input/trigger"
|
||||
},
|
||||
{
|
||||
"inputs" : {
|
||||
"click" : {
|
||||
"output" : "/actions/main/in/UseHeldObjectRight"
|
||||
}
|
||||
},
|
||||
"mode" : "trigger",
|
||||
"path" : "/user/hand/right/input/trigger"
|
||||
},
|
||||
{
|
||||
"inputs" : {
|
||||
"position" : {
|
||||
"output" : "/actions/main/in/motioncontrollerthumbleft_x,motioncontrollerthumbleft_y x y_axis2d"
|
||||
},
|
||||
"touch" : {
|
||||
"output" : "/actions/main/in/controllermovementleft axis"
|
||||
}
|
||||
},
|
||||
"mode" : "joystick",
|
||||
"parameters" : {
|
||||
"deadzone_pct" : "10"
|
||||
},
|
||||
"path" : "/user/hand/left/input/thumbstick"
|
||||
},
|
||||
{
|
||||
"inputs" : {
|
||||
"position" : {
|
||||
"output" : "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d"
|
||||
},
|
||||
"touch" : {
|
||||
"output" : "/actions/main/in/controllermovementright axis"
|
||||
}
|
||||
},
|
||||
"mode" : "joystick",
|
||||
"parameters" : {
|
||||
"deadzone_pct" : "10"
|
||||
},
|
||||
"path" : "/user/hand/right/input/thumbstick"
|
||||
},
|
||||
{
|
||||
"inputs" : {
|
||||
"click" : {
|
||||
"output" : "/actions/main/in/primarygripleft"
|
||||
}
|
||||
},
|
||||
"mode" : "button",
|
||||
"parameters" : {
|
||||
"click_activate_threshold" : "1",
|
||||
"click_deactivate_threshold" : "1"
|
||||
},
|
||||
"path" : "/user/hand/left/input/grip"
|
||||
},
|
||||
{
|
||||
"inputs" : {
|
||||
"click" : {
|
||||
"output" : "/actions/main/in/primarygripright"
|
||||
}
|
||||
},
|
||||
"mode" : "button",
|
||||
"parameters" : {
|
||||
"click_activate_threshold" : "1",
|
||||
"click_deactivate_threshold" : "1"
|
||||
},
|
||||
"path" : "/user/hand/right/input/grip"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"category" : "steamvr_input",
|
||||
"controller_type" : "knuckles",
|
||||
"description" : "Virtual Reality BP Game Template-14627614",
|
||||
"name" : "Default bindings for ValveIndex",
|
||||
"options" : {},
|
||||
"simulated_actions" : []
|
||||
}
|
||||
221
Config/SteamVRBindings/oculus_touch.json
Normal file
221
Config/SteamVRBindings/oculus_touch.json
Normal file
@@ -0,0 +1,221 @@
|
||||
{
|
||||
"name": "Default bindings for OculusTouch",
|
||||
"controller_type": "oculus_touch",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"touch":
|
||||
{
|
||||
"output": "/actions/main/in/TeleportLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"touch":
|
||||
{
|
||||
"output": "/actions/main/in/TeleportRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/a",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/AlternateGripRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/x",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/AlternateGripLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/PrimaryGripLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/PrimaryGripRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/b",
|
||||
"inputs":
|
||||
{
|
||||
"touch":
|
||||
{
|
||||
"output": "/actions/main/in/LaserBeamRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/y",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/LaserBeamLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/UseHeldObjectLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/UseHeldObjectRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TriggerInteractionLEft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TriggerInteractionRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "scalar_constant",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"value":
|
||||
{
|
||||
"output": "/actions/main/in/ControllerMovementLeft axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "scalar_constant",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"value":
|
||||
{
|
||||
"output": "/actions/main/in/ControllerMovementRight axis"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Virtual Reality BP Game Template-11100242"
|
||||
}
|
||||
13
Config/SteamVRBindings/rift.json
Normal file
13
Config/SteamVRBindings/rift.json
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Rift Headset",
|
||||
"controller_type": "rift",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "Virtual Reality BP Game Template-11100242"
|
||||
}
|
||||
270
Config/SteamVRBindings/steamvr_manifest.json
Normal file
270
Config/SteamVRBindings/steamvr_manifest.json
Normal file
@@ -0,0 +1,270 @@
|
||||
{
|
||||
"actions": [
|
||||
{
|
||||
"name": "/actions/main/in/controllerleft",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/controllerright",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special1",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special2",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special3",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special4",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special5",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special6",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special7",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/special8",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/skeletonleft",
|
||||
"type": "skeleton",
|
||||
"skeleton": "/skeleton/hand/left",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/skeletonright",
|
||||
"type": "skeleton",
|
||||
"skeleton": "/skeleton/hand/right",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/open_console",
|
||||
"type": "boolean",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/out/vibrateleft",
|
||||
"type": "vibration",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/out/vibrateright",
|
||||
"type": "vibration",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/TeleportLeft",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/TeleportRight",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/AlternateGripRight",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/AlternateGripLeft",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/PrimaryGripLeft",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/PrimaryGripRight",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/LaserBeamRight",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/LaserBeamLeft",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/UseHeldObjectLeft",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/UseHeldObjectRight",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d",
|
||||
"type": "vector2"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d",
|
||||
"type": "vector2"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/ControllerMovementLeft axis",
|
||||
"type": "vector1"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/ControllerMovementRight axis",
|
||||
"type": "vector1"
|
||||
}
|
||||
],
|
||||
"action_sets": [
|
||||
{
|
||||
"name": "/actions/main",
|
||||
"usage": "leftright"
|
||||
}
|
||||
],
|
||||
"default_bindings": [
|
||||
{
|
||||
"controller_type": "gamepad",
|
||||
"binding_url": "gamepad.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "holographic_controller",
|
||||
"binding_url": "holographic_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "indexhmd",
|
||||
"binding_url": "indexhmd.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "knuckles",
|
||||
"binding_url": "knuckles.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "oculus_touch",
|
||||
"binding_url": "oculus_touch.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "rift",
|
||||
"binding_url": "rift.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive",
|
||||
"binding_url": "vive.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_controller",
|
||||
"binding_url": "vive_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_cosmos_controller",
|
||||
"binding_url": "vive_cosmos_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_pro",
|
||||
"binding_url": "vive_pro.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_camera",
|
||||
"binding_url": "vive_tracker_camera.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "knuckles",
|
||||
"binding_url": "knuckles.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_controller",
|
||||
"binding_url": "vive_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_cosmos_controller",
|
||||
"binding_url": "vive_cosmos_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "oculus_touch",
|
||||
"binding_url": "oculus_touch.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "holographic_controller",
|
||||
"binding_url": "holographic_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "indexhmd",
|
||||
"binding_url": "indexhmd.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive",
|
||||
"binding_url": "vive.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_pro",
|
||||
"binding_url": "vive_pro.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "rift",
|
||||
"binding_url": "rift.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_camera",
|
||||
"binding_url": "vive_tracker_camera.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "gamepad",
|
||||
"binding_url": "gamepad.json"
|
||||
}
|
||||
],
|
||||
"localization": [
|
||||
{
|
||||
"language_tag": "en_us",
|
||||
"/actions/main/in/controllerleft": "Left Controller [Pose]",
|
||||
"/actions/main/in/controllerright": "Right Controller [Pose]",
|
||||
"/actions/main/in/special1": "Special 1 [Tracker]",
|
||||
"/actions/main/in/special2": "Special 2 [Tracker]",
|
||||
"/actions/main/in/special3": "Special 3 [Tracker]",
|
||||
"/actions/main/in/special4": "Special 4 [Tracker]",
|
||||
"/actions/main/in/special5": "Special 5 [Tracker]",
|
||||
"/actions/main/in/special6": "Special 6 [Tracker]",
|
||||
"/actions/main/in/special7": "Special 7 [Tracker]",
|
||||
"/actions/main/in/special8": "Special 8 [Tracker]",
|
||||
"/actions/main/in/skeletonleft": "Skeleton (Left)",
|
||||
"/actions/main/in/skeletonright": "Skeleton (Right)",
|
||||
"/actions/main/in/open_console": "Open Console",
|
||||
"/actions/main/out/vibrateleft": "Haptic (Left)",
|
||||
"/actions/main/out/vibrateright": "Haptic (Right)",
|
||||
"/actions/main/in/TeleportLeft": "TeleportLeft",
|
||||
"/actions/main/in/TeleportRight": "TeleportRight",
|
||||
"/actions/main/in/AlternateGripRight": "AlternateGripRight",
|
||||
"/actions/main/in/AlternateGripLeft": "AlternateGripLeft",
|
||||
"/actions/main/in/PrimaryGripLeft": "PrimaryGripLeft",
|
||||
"/actions/main/in/PrimaryGripRight": "PrimaryGripRight",
|
||||
"/actions/main/in/LaserBeamRight": "LaserBeamRight",
|
||||
"/actions/main/in/LaserBeamLeft": "LaserBeamLeft",
|
||||
"/actions/main/in/UseHeldObjectLeft": "UseHeldObjectLeft",
|
||||
"/actions/main/in/UseHeldObjectRight": "UseHeldObjectRight",
|
||||
"/actions/main/in/TriggerInteractionLEft": "TriggerInteractionLEft",
|
||||
"/actions/main/in/TriggerInteractionRight": "TriggerInteractionRight",
|
||||
"/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d": "MotionControllerThumbLeft",
|
||||
"/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d": "MotionControllerThumbRight",
|
||||
"/actions/main/in/ControllerMovementLeft axis": "ControllerMovementLeft",
|
||||
"/actions/main/in/ControllerMovementRight axis": "ControllerMovementRight",
|
||||
"/actions/main": "Main Game Actions"
|
||||
}
|
||||
]
|
||||
}
|
||||
13
Config/SteamVRBindings/vive.json
Normal file
13
Config/SteamVRBindings/vive.json
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Headset",
|
||||
"controller_type": "vive",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "Virtual Reality BP Game Template-11100242"
|
||||
}
|
||||
221
Config/SteamVRBindings/vive_controller.json
Normal file
221
Config/SteamVRBindings/vive_controller.json
Normal file
@@ -0,0 +1,221 @@
|
||||
{
|
||||
"name": "Default bindings for Vive",
|
||||
"controller_type": "vive_controller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [
|
||||
{
|
||||
"mode": "trackpad",
|
||||
"path": "/user/hand/left/input/trackpad",
|
||||
"inputs":
|
||||
{
|
||||
"touch":
|
||||
{
|
||||
"output": "/actions/main/in/TeleportLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trackpad",
|
||||
"path": "/user/hand/right/input/trackpad",
|
||||
"inputs":
|
||||
{
|
||||
"touch":
|
||||
{
|
||||
"output": "/actions/main/in/TeleportRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/AlternateGripRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/AlternateGripLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/PrimaryGripLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/PrimaryGripRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/application_menu",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/LaserBeamRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/application_menu",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/LaserBeamLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/UseHeldObjectLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/UseHeldObjectRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TriggerInteractionLEft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TriggerInteractionRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trackpad",
|
||||
"path": "/user/hand/left/input/trackpad",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trackpad",
|
||||
"path": "/user/hand/right/input/trackpad",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "scalar_constant",
|
||||
"path": "/user/hand/left/input/trackpad",
|
||||
"inputs":
|
||||
{
|
||||
"value":
|
||||
{
|
||||
"output": "/actions/main/in/ControllerMovementLeft axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "scalar_constant",
|
||||
"path": "/user/hand/right/input/trackpad",
|
||||
"inputs":
|
||||
{
|
||||
"value":
|
||||
{
|
||||
"output": "/actions/main/in/ControllerMovementRight axis"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Virtual Reality BP Game Template-11100242"
|
||||
}
|
||||
221
Config/SteamVRBindings/vive_cosmos_controller.json
Normal file
221
Config/SteamVRBindings/vive_cosmos_controller.json
Normal file
@@ -0,0 +1,221 @@
|
||||
{
|
||||
"name": "Default bindings for Cosmos",
|
||||
"controller_type": "vive_cosmos_controller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"touch":
|
||||
{
|
||||
"output": "/actions/main/in/TeleportLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"touch":
|
||||
{
|
||||
"output": "/actions/main/in/TeleportRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/AlternateGripRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/AlternateGripLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/PrimaryGripLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/PrimaryGripRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/b",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/LaserBeamRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/y",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/LaserBeamLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/UseHeldObjectLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/UseHeldObjectRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TriggerInteractionLEft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TriggerInteractionRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "scalar_constant",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"value":
|
||||
{
|
||||
"output": "/actions/main/in/ControllerMovementLeft axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "scalar_constant",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"value":
|
||||
{
|
||||
"output": "/actions/main/in/ControllerMovementRight axis"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Virtual Reality BP Game Template-11100242"
|
||||
}
|
||||
13
Config/SteamVRBindings/vive_pro.json
Normal file
13
Config/SteamVRBindings/vive_pro.json
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Pro Headset",
|
||||
"controller_type": "vive_pro",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "Virtual Reality BP Game Template-11100242"
|
||||
}
|
||||
232
Config/SteamVRBindings/vive_tracker_camera.json
Normal file
232
Config/SteamVRBindings/vive_tracker_camera.json
Normal file
@@ -0,0 +1,232 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Trackers",
|
||||
"controller_type": "vive_tracker_camera",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [
|
||||
{
|
||||
"mode": "trackpad",
|
||||
"path": "/user/hand/left/input/trackpad",
|
||||
"inputs":
|
||||
{
|
||||
"touch":
|
||||
{
|
||||
"output": "/actions/main/in/TeleportLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trackpad",
|
||||
"path": "/user/hand/right/input/trackpad",
|
||||
"inputs":
|
||||
{
|
||||
"touch":
|
||||
{
|
||||
"output": "/actions/main/in/TeleportRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/AlternateGripRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/AlternateGripLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/PrimaryGripLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/PrimaryGripRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/application_menu",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/LaserBeamRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/application_menu",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/LaserBeamLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/UseHeldObjectLeft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/UseHeldObjectRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TriggerInteractionLEft"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/TriggerInteractionRight"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trackpad",
|
||||
"path": "/user/hand/left/input/trackpad",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trackpad",
|
||||
"path": "/user/hand/right/input/trackpad",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "scalar_constant",
|
||||
"path": "/user/hand/left/input/trackpad",
|
||||
"inputs":
|
||||
{
|
||||
"value":
|
||||
{
|
||||
"output": "/actions/main/in/ControllerMovementLeft axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "scalar_constant",
|
||||
"path": "/user/hand/right/input/trackpad",
|
||||
"inputs":
|
||||
{
|
||||
"value":
|
||||
{
|
||||
"output": "/actions/main/in/ControllerMovementRight axis"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/special1",
|
||||
"path": "/user/hand/left/pose/back",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special2",
|
||||
"path": "/user/hand/right/pose/back",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special3",
|
||||
"path": "/user/hand/left/pose/front",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special4",
|
||||
"path": "/user/hand/right/pose/front",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special5",
|
||||
"path": "/user/hand/left/pose/frontandrolled",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special6",
|
||||
"path": "/user/hand/right/pose/frontandrolled",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special7",
|
||||
"path": "/user/hand/left/pose/pistolgrip",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/special8",
|
||||
"path": "/user/hand/right/pose/pistolgrip",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Virtual Reality BP Game Template-11100242"
|
||||
}
|
||||
Reference in New Issue
Block a user