Import VRE example and modify dungeon map to use Lumen
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Content/VRE/Misc/Meshes/1M_Cube.uasset
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Content/VRE/Misc/Meshes/1M_Cube.uasset
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Content/VRE/Misc/Meshes/1M_Cube_Chamfer.uasset
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Content/VRE/Misc/Meshes/1M_Cube_Chamfer.uasset
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Content/VRE/Misc/Meshes/CubeMaterial.uasset
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Content/VRE/Misc/Meshes/TemplateFloor.uasset
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Content/VRE/Misc/Meshes/TemplateFloor.uasset
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Content/VRE/Misc/PostProcess/PP_StereoTexture.uasset
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Content/VRE/Misc/PostProcess/PP_StereoTexture.uasset
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