Implement hand menu features
This commit is contained in:
21721
Assets/DamageNumbersPro/Demo/DNP_2D.unity
Normal file
21721
Assets/DamageNumbersPro/Demo/DNP_2D.unity
Normal file
File diff suppressed because one or more lines are too long
7
Assets/DamageNumbersPro/Demo/DNP_2D.unity.meta
Normal file
7
Assets/DamageNumbersPro/Demo/DNP_2D.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2c36b397b9d91ab4caf2969ffad19355
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
28396
Assets/DamageNumbersPro/Demo/DNP_3D.unity
Normal file
28396
Assets/DamageNumbersPro/Demo/DNP_3D.unity
Normal file
File diff suppressed because one or more lines are too long
7
Assets/DamageNumbersPro/Demo/DNP_3D.unity.meta
Normal file
7
Assets/DamageNumbersPro/Demo/DNP_3D.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ccbd9b9efbeb19e4eaf872bcfabec7c6
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
27555
Assets/DamageNumbersPro/Demo/DNP_3D_HDRP.unity
Normal file
27555
Assets/DamageNumbersPro/Demo/DNP_3D_HDRP.unity
Normal file
File diff suppressed because one or more lines are too long
7
Assets/DamageNumbersPro/Demo/DNP_3D_HDRP.unity.meta
Normal file
7
Assets/DamageNumbersPro/Demo/DNP_3D_HDRP.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6a82385ef6e16cf41974ebe3afb39959
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
27473
Assets/DamageNumbersPro/Demo/DNP_3D_URP.unity
Normal file
27473
Assets/DamageNumbersPro/Demo/DNP_3D_URP.unity
Normal file
File diff suppressed because one or more lines are too long
7
Assets/DamageNumbersPro/Demo/DNP_3D_URP.unity.meta
Normal file
7
Assets/DamageNumbersPro/Demo/DNP_3D_URP.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ecfbd32e42ff34141918e741eaabd7d9
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
21111
Assets/DamageNumbersPro/Demo/DNP_UI.unity
Normal file
21111
Assets/DamageNumbersPro/Demo/DNP_UI.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/DamageNumbersPro/Demo/DNP_UI.unity.meta
Normal file
7
Assets/DamageNumbersPro/Demo/DNP_UI.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f36414ccac3df7446a3377c5b14bc19b
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
63
Assets/DamageNumbersPro/Demo/DNP_UISettings.lighting
Normal file
63
Assets/DamageNumbersPro/Demo/DNP_UISettings.lighting
Normal file
@@ -0,0 +1,63 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!850595691 &4890085278179872738
|
||||
LightingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_UISettings
|
||||
serializedVersion: 3
|
||||
m_GIWorkflowMode: 1
|
||||
m_EnableBakedLightmaps: 0
|
||||
m_EnableRealtimeLightmaps: 0
|
||||
m_RealtimeEnvironmentLighting: 1
|
||||
m_BounceScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_UsingShadowmask: 1
|
||||
m_BakeBackend: 1
|
||||
m_LightmapMaxSize: 1024
|
||||
m_BakeResolution: 40
|
||||
m_Padding: 2
|
||||
m_TextureCompression: 1
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_ExtractAO: 0
|
||||
m_MixedBakeMode: 2
|
||||
m_LightmapsBakeMode: 1
|
||||
m_FilterMode: 1
|
||||
m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ExportTrainingData: 0
|
||||
m_TrainingDataDestination: TrainingData
|
||||
m_RealtimeResolution: 2
|
||||
m_ForceWhiteAlbedo: 0
|
||||
m_ForceUpdates: 0
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherRayCount: 256
|
||||
m_FinalGatherFiltering: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 512
|
||||
m_PVREnvironmentSampleCount: 256
|
||||
m_PVREnvironmentReferencePointCount: 2048
|
||||
m_LightProbeSampleCountMultiplier: 4
|
||||
m_PVRBounces: 2
|
||||
m_PVRMinBounces: 2
|
||||
m_PVREnvironmentMIS: 1
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRDenoiserTypeDirect: 1
|
||||
m_PVRDenoiserTypeIndirect: 1
|
||||
m_PVRDenoiserTypeAO: 1
|
||||
m_PVRFilterTypeDirect: 0
|
||||
m_PVRFilterTypeIndirect: 0
|
||||
m_PVRFilterTypeAO: 0
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d741ac9eae3d50e4ebfa4aa8d9b5c63a
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 4890085278179872738
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/DamageNumbersPro/Demo/Materials.meta
Normal file
8
Assets/DamageNumbersPro/Demo/Materials.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b6f19bcb11673fb4db599ec8186f3cdf
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/DamageNumbersPro/Demo/Materials/HDRP.meta
Normal file
8
Assets/DamageNumbersPro/Demo/Materials/HDRP.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 84af4d6a90c58804da6a7673163b9add
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_10x1_HDRP.mat
Normal file
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_10x1_HDRP.mat
Normal file
@@ -0,0 +1,332 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-4695181134316416513
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 12
|
||||
hdPluginSubTargetMaterialVersions:
|
||||
m_Keys: []
|
||||
m_Values:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_10x1_HDRP
|
||||
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
|
||||
m_ValidKeywords:
|
||||
- _DISABLE_SSR_TRANSPARENT
|
||||
- _NORMALMAP_TANGENT_SPACE
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2225
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses:
|
||||
- DistortionVectors
|
||||
- MOTIONVECTORS
|
||||
- TransparentDepthPrepass
|
||||
- TransparentDepthPostpass
|
||||
- TransparentBackface
|
||||
- RayTracingPrepass
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AnisotropyMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BaseColorMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 10, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CoatMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DistortionVectorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 10, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissiveColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 10, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _HeightMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 10, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecularColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SubsurfaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TransmittanceColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaCutoffPostpass: 0.5
|
||||
- _AlphaCutoffPrepass: 0.5
|
||||
- _AlphaCutoffShadow: 0.5
|
||||
- _AlphaDstBlend: 0
|
||||
- _AlphaSrcBlend: 1
|
||||
- _AlphaToMask: 0
|
||||
- _AlphaToMaskInspectorValue: 0
|
||||
- _Anisotropy: 0
|
||||
- _BlendMode: 0
|
||||
- _BumpScale: 1
|
||||
- _CoatMask: 0
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DepthOffsetEnable: 0
|
||||
- _DetailAlbedoScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DetailNormalScale: 1
|
||||
- _DetailSmoothnessScale: 1
|
||||
- _DiffusionProfile: 0
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 1
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 1
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 1
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 1
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedGIMode: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 1
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1.5
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 0
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 0
|
||||
- _MetallicRemapMax: 0
|
||||
- _MetallicRemapMin: 0
|
||||
- _Mode: 0
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: 1
|
||||
- _OcclusionStrength: 1
|
||||
- _OpaqueCullMode: 2
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _Parallax: 0.02
|
||||
- _RayTracing: 0
|
||||
- _ReceivesSSR: 1
|
||||
- _ReceivesSSRTransparent: 0
|
||||
- _RefractionModel: 0
|
||||
- _SSRefractionProjectionModel: 0
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessRemapMax: 0
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SpecularHighlights: 1
|
||||
- _SpecularOcclusionMode: 1
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 0
|
||||
- _StencilRefDepth: 8
|
||||
- _StencilRefDistortionVec: 4
|
||||
- _StencilRefGBuffer: 10
|
||||
- _StencilRefMV: 40
|
||||
- _StencilWriteMask: 6
|
||||
- _StencilWriteMaskDepth: 8
|
||||
- _StencilWriteMaskDistortionVec: 4
|
||||
- _StencilWriteMaskGBuffer: 14
|
||||
- _StencilWriteMaskMV: 40
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _SurfaceType: 0
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _TransparentZWrite: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UVSec: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 39cee76cf51ec824c91fb2201015a178
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_10x8_HDRP.mat
Normal file
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_10x8_HDRP.mat
Normal file
@@ -0,0 +1,332 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_10x8_HDRP
|
||||
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
|
||||
m_ValidKeywords:
|
||||
- _DISABLE_SSR_TRANSPARENT
|
||||
- _NORMALMAP_TANGENT_SPACE
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2225
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses:
|
||||
- DistortionVectors
|
||||
- MOTIONVECTORS
|
||||
- TransparentDepthPrepass
|
||||
- TransparentDepthPostpass
|
||||
- TransparentBackface
|
||||
- RayTracingPrepass
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AnisotropyMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BaseColorMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 10, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CoatMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DistortionVectorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 10, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissiveColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 10, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _HeightMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 10, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecularColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SubsurfaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TransmittanceColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaCutoffPostpass: 0.5
|
||||
- _AlphaCutoffPrepass: 0.5
|
||||
- _AlphaCutoffShadow: 0.5
|
||||
- _AlphaDstBlend: 0
|
||||
- _AlphaSrcBlend: 1
|
||||
- _AlphaToMask: 0
|
||||
- _AlphaToMaskInspectorValue: 0
|
||||
- _Anisotropy: 0
|
||||
- _BlendMode: 0
|
||||
- _BumpScale: 1
|
||||
- _CoatMask: 0
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DepthOffsetEnable: 0
|
||||
- _DetailAlbedoScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DetailNormalScale: 1
|
||||
- _DetailSmoothnessScale: 1
|
||||
- _DiffusionProfile: 0
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 1
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 1
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 1
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 1
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedGIMode: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 1
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1.5
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 0
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 0
|
||||
- _MetallicRemapMax: 0
|
||||
- _MetallicRemapMin: 0
|
||||
- _Mode: 0
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: 1
|
||||
- _OcclusionStrength: 1
|
||||
- _OpaqueCullMode: 2
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _Parallax: 0.02
|
||||
- _RayTracing: 0
|
||||
- _ReceivesSSR: 1
|
||||
- _ReceivesSSRTransparent: 0
|
||||
- _RefractionModel: 0
|
||||
- _SSRefractionProjectionModel: 0
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessRemapMax: 0
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SpecularHighlights: 1
|
||||
- _SpecularOcclusionMode: 1
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 0
|
||||
- _StencilRefDepth: 8
|
||||
- _StencilRefDistortionVec: 4
|
||||
- _StencilRefGBuffer: 10
|
||||
- _StencilRefMV: 40
|
||||
- _StencilWriteMask: 6
|
||||
- _StencilWriteMaskDepth: 8
|
||||
- _StencilWriteMaskDistortionVec: 4
|
||||
- _StencilWriteMaskGBuffer: 14
|
||||
- _StencilWriteMaskMV: 40
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _SurfaceType: 0
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _TransparentZWrite: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UVSec: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &4079469655674674419
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 12
|
||||
hdPluginSubTargetMaterialVersions:
|
||||
m_Keys: []
|
||||
m_Values:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5577d1a7689b0cf4bb05c76b78f67bc4
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_1x10_HDRP.mat
Normal file
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_1x10_HDRP.mat
Normal file
@@ -0,0 +1,332 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-8149845728590600265
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 12
|
||||
hdPluginSubTargetMaterialVersions:
|
||||
m_Keys: []
|
||||
m_Values:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_1x10_HDRP
|
||||
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
|
||||
m_ValidKeywords:
|
||||
- _DISABLE_SSR_TRANSPARENT
|
||||
- _NORMALMAP_TANGENT_SPACE
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2225
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses:
|
||||
- DistortionVectors
|
||||
- MOTIONVECTORS
|
||||
- TransparentDepthPrepass
|
||||
- TransparentDepthPostpass
|
||||
- TransparentBackface
|
||||
- RayTracingPrepass
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AnisotropyMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BaseColorMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 1, y: 10}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CoatMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DistortionVectorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 10}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissiveColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 10}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _HeightMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 1, y: 10}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecularColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SubsurfaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TransmittanceColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaCutoffPostpass: 0.5
|
||||
- _AlphaCutoffPrepass: 0.5
|
||||
- _AlphaCutoffShadow: 0.5
|
||||
- _AlphaDstBlend: 0
|
||||
- _AlphaSrcBlend: 1
|
||||
- _AlphaToMask: 0
|
||||
- _AlphaToMaskInspectorValue: 0
|
||||
- _Anisotropy: 0
|
||||
- _BlendMode: 0
|
||||
- _BumpScale: 1
|
||||
- _CoatMask: 0
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DepthOffsetEnable: 0
|
||||
- _DetailAlbedoScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DetailNormalScale: 1
|
||||
- _DetailSmoothnessScale: 1
|
||||
- _DiffusionProfile: 0
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 1
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 1
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 1
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 1
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedGIMode: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 1
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1.5
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 0
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 0
|
||||
- _MetallicRemapMax: 0
|
||||
- _MetallicRemapMin: 0
|
||||
- _Mode: 0
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: 1
|
||||
- _OcclusionStrength: 1
|
||||
- _OpaqueCullMode: 2
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _Parallax: 0.02
|
||||
- _RayTracing: 0
|
||||
- _ReceivesSSR: 1
|
||||
- _ReceivesSSRTransparent: 0
|
||||
- _RefractionModel: 0
|
||||
- _SSRefractionProjectionModel: 0
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessRemapMax: 0
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SpecularHighlights: 1
|
||||
- _SpecularOcclusionMode: 1
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 0
|
||||
- _StencilRefDepth: 8
|
||||
- _StencilRefDistortionVec: 4
|
||||
- _StencilRefGBuffer: 10
|
||||
- _StencilRefMV: 40
|
||||
- _StencilWriteMask: 6
|
||||
- _StencilWriteMaskDepth: 8
|
||||
- _StencilWriteMaskDistortionVec: 4
|
||||
- _StencilWriteMaskGBuffer: 14
|
||||
- _StencilWriteMaskMV: 40
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _SurfaceType: 0
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _TransparentZWrite: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UVSec: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9217cb8c2ffa2074c96640e9ed7fdd10
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_1x1_HDRP.mat
Normal file
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_1x1_HDRP.mat
Normal file
@@ -0,0 +1,332 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-3619386038748987629
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 12
|
||||
hdPluginSubTargetMaterialVersions:
|
||||
m_Keys: []
|
||||
m_Values:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_1x1_HDRP
|
||||
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
|
||||
m_ValidKeywords:
|
||||
- _DISABLE_SSR_TRANSPARENT
|
||||
- _NORMALMAP_TANGENT_SPACE
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2225
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses:
|
||||
- DistortionVectors
|
||||
- MOTIONVECTORS
|
||||
- TransparentDepthPrepass
|
||||
- TransparentDepthPostpass
|
||||
- TransparentBackface
|
||||
- RayTracingPrepass
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AnisotropyMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BaseColorMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CoatMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DistortionVectorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissiveColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _HeightMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecularColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SubsurfaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TransmittanceColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaCutoffPostpass: 0.5
|
||||
- _AlphaCutoffPrepass: 0.5
|
||||
- _AlphaCutoffShadow: 0.5
|
||||
- _AlphaDstBlend: 0
|
||||
- _AlphaSrcBlend: 1
|
||||
- _AlphaToMask: 0
|
||||
- _AlphaToMaskInspectorValue: 0
|
||||
- _Anisotropy: 0
|
||||
- _BlendMode: 0
|
||||
- _BumpScale: 1
|
||||
- _CoatMask: 0
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DepthOffsetEnable: 0
|
||||
- _DetailAlbedoScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DetailNormalScale: 1
|
||||
- _DetailSmoothnessScale: 1
|
||||
- _DiffusionProfile: 0
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 1
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 1
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 1
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 1
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedGIMode: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 1
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1.5
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 0
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 0
|
||||
- _MetallicRemapMax: 0
|
||||
- _MetallicRemapMin: 0
|
||||
- _Mode: 0
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: 1
|
||||
- _OcclusionStrength: 1
|
||||
- _OpaqueCullMode: 2
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _Parallax: 0.02
|
||||
- _RayTracing: 0
|
||||
- _ReceivesSSR: 1
|
||||
- _ReceivesSSRTransparent: 0
|
||||
- _RefractionModel: 0
|
||||
- _SSRefractionProjectionModel: 0
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessRemapMax: 0
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SpecularHighlights: 1
|
||||
- _SpecularOcclusionMode: 1
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 0
|
||||
- _StencilRefDepth: 8
|
||||
- _StencilRefDistortionVec: 4
|
||||
- _StencilRefGBuffer: 10
|
||||
- _StencilRefMV: 40
|
||||
- _StencilWriteMask: 6
|
||||
- _StencilWriteMaskDepth: 8
|
||||
- _StencilWriteMaskDistortionVec: 4
|
||||
- _StencilWriteMaskGBuffer: 14
|
||||
- _StencilWriteMaskMV: 40
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _SurfaceType: 0
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _TransparentZWrite: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UVSec: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c3a25d332b7163d46b7a42347963983f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_2x5_HDRP.mat
Normal file
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_2x5_HDRP.mat
Normal file
@@ -0,0 +1,332 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-305728649709289006
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 12
|
||||
hdPluginSubTargetMaterialVersions:
|
||||
m_Keys: []
|
||||
m_Values:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_2x5_HDRP
|
||||
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
|
||||
m_ValidKeywords:
|
||||
- _DISABLE_SSR_TRANSPARENT
|
||||
- _NORMALMAP_TANGENT_SPACE
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2225
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses:
|
||||
- DistortionVectors
|
||||
- MOTIONVECTORS
|
||||
- TransparentDepthPrepass
|
||||
- TransparentDepthPostpass
|
||||
- TransparentBackface
|
||||
- RayTracingPrepass
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AnisotropyMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BaseColorMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 2, y: 5}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CoatMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DistortionVectorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 2, y: 5}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissiveColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 2, y: 5}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _HeightMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 2, y: 5}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecularColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SubsurfaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TransmittanceColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaCutoffPostpass: 0.5
|
||||
- _AlphaCutoffPrepass: 0.5
|
||||
- _AlphaCutoffShadow: 0.5
|
||||
- _AlphaDstBlend: 0
|
||||
- _AlphaSrcBlend: 1
|
||||
- _AlphaToMask: 0
|
||||
- _AlphaToMaskInspectorValue: 0
|
||||
- _Anisotropy: 0
|
||||
- _BlendMode: 0
|
||||
- _BumpScale: 1
|
||||
- _CoatMask: 0
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DepthOffsetEnable: 0
|
||||
- _DetailAlbedoScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DetailNormalScale: 1
|
||||
- _DetailSmoothnessScale: 1
|
||||
- _DiffusionProfile: 0
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 1
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 1
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 1
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 1
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedGIMode: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 1
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1.5
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 0
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 0
|
||||
- _MetallicRemapMax: 0
|
||||
- _MetallicRemapMin: 0
|
||||
- _Mode: 0
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: 1
|
||||
- _OcclusionStrength: 1
|
||||
- _OpaqueCullMode: 2
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _Parallax: 0.02
|
||||
- _RayTracing: 0
|
||||
- _ReceivesSSR: 1
|
||||
- _ReceivesSSRTransparent: 0
|
||||
- _RefractionModel: 0
|
||||
- _SSRefractionProjectionModel: 0
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessRemapMax: 0
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SpecularHighlights: 1
|
||||
- _SpecularOcclusionMode: 1
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 0
|
||||
- _StencilRefDepth: 8
|
||||
- _StencilRefDistortionVec: 4
|
||||
- _StencilRefGBuffer: 10
|
||||
- _StencilRefMV: 40
|
||||
- _StencilWriteMask: 6
|
||||
- _StencilWriteMaskDepth: 8
|
||||
- _StencilWriteMaskDistortionVec: 4
|
||||
- _StencilWriteMaskGBuffer: 14
|
||||
- _StencilWriteMaskMV: 40
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _SurfaceType: 0
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _TransparentZWrite: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UVSec: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0b8c80658dfcbfe4cb6dab4021dec51a
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_4x8_HDRP.mat
Normal file
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_4x8_HDRP.mat
Normal file
@@ -0,0 +1,332 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_4x8_HDRP
|
||||
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
|
||||
m_ValidKeywords:
|
||||
- _DISABLE_SSR_TRANSPARENT
|
||||
- _NORMALMAP_TANGENT_SPACE
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2225
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses:
|
||||
- DistortionVectors
|
||||
- MOTIONVECTORS
|
||||
- TransparentDepthPrepass
|
||||
- TransparentDepthPostpass
|
||||
- TransparentBackface
|
||||
- RayTracingPrepass
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AnisotropyMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BaseColorMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 4, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CoatMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DistortionVectorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 4, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissiveColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 4, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _HeightMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 4, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecularColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SubsurfaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TransmittanceColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaCutoffPostpass: 0.5
|
||||
- _AlphaCutoffPrepass: 0.5
|
||||
- _AlphaCutoffShadow: 0.5
|
||||
- _AlphaDstBlend: 0
|
||||
- _AlphaSrcBlend: 1
|
||||
- _AlphaToMask: 0
|
||||
- _AlphaToMaskInspectorValue: 0
|
||||
- _Anisotropy: 0
|
||||
- _BlendMode: 0
|
||||
- _BumpScale: 1
|
||||
- _CoatMask: 0
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DepthOffsetEnable: 0
|
||||
- _DetailAlbedoScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DetailNormalScale: 1
|
||||
- _DetailSmoothnessScale: 1
|
||||
- _DiffusionProfile: 0
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 1
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 1
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 1
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 1
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedGIMode: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 1
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1.5
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 0
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 0
|
||||
- _MetallicRemapMax: 0
|
||||
- _MetallicRemapMin: 0
|
||||
- _Mode: 0
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: 1
|
||||
- _OcclusionStrength: 1
|
||||
- _OpaqueCullMode: 2
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _Parallax: 0.02
|
||||
- _RayTracing: 0
|
||||
- _ReceivesSSR: 1
|
||||
- _ReceivesSSRTransparent: 0
|
||||
- _RefractionModel: 0
|
||||
- _SSRefractionProjectionModel: 0
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessRemapMax: 0
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SpecularHighlights: 1
|
||||
- _SpecularOcclusionMode: 1
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 0
|
||||
- _StencilRefDepth: 8
|
||||
- _StencilRefDistortionVec: 4
|
||||
- _StencilRefGBuffer: 10
|
||||
- _StencilRefMV: 40
|
||||
- _StencilWriteMask: 6
|
||||
- _StencilWriteMaskDepth: 8
|
||||
- _StencilWriteMaskDistortionVec: 4
|
||||
- _StencilWriteMaskGBuffer: 14
|
||||
- _StencilWriteMaskMV: 40
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _SurfaceType: 0
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _TransparentZWrite: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UVSec: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &8598045660292726962
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 12
|
||||
hdPluginSubTargetMaterialVersions:
|
||||
m_Keys: []
|
||||
m_Values:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2f628f6b34332b74988eff14a811855e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_Ground_HDRP.mat
Normal file
332
Assets/DamageNumbersPro/Demo/Materials/HDRP/DNP_Ground_HDRP.mat
Normal file
@@ -0,0 +1,332 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-8684195439304068220
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 12
|
||||
hdPluginSubTargetMaterialVersions:
|
||||
m_Keys: []
|
||||
m_Values:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_Ground_HDRP
|
||||
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
|
||||
m_ValidKeywords:
|
||||
- _DISABLE_SSR_TRANSPARENT
|
||||
- _NORMALMAP_TANGENT_SPACE
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2225
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses:
|
||||
- DistortionVectors
|
||||
- MOTIONVECTORS
|
||||
- TransparentDepthPrepass
|
||||
- TransparentDepthPostpass
|
||||
- TransparentBackface
|
||||
- RayTracingPrepass
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AnisotropyMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BaseColorMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 100, y: 100}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 2800000, guid: 1b986bc409af61e40880e03f9ea78894, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CoatMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DistortionVectorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 100, y: 100}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissiveColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 100, y: 100}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _HeightMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 100, y: 100}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecularColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SubsurfaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TransmittanceColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaCutoffPostpass: 0.5
|
||||
- _AlphaCutoffPrepass: 0.5
|
||||
- _AlphaCutoffShadow: 0.5
|
||||
- _AlphaDstBlend: 0
|
||||
- _AlphaSrcBlend: 1
|
||||
- _AlphaToMask: 0
|
||||
- _AlphaToMaskInspectorValue: 0
|
||||
- _Anisotropy: 0
|
||||
- _BlendMode: 0
|
||||
- _BumpScale: -0.14
|
||||
- _CoatMask: 0
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DepthOffsetEnable: 0
|
||||
- _DetailAlbedoScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DetailNormalScale: 1
|
||||
- _DetailSmoothnessScale: 1
|
||||
- _DiffusionProfile: 0
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 1
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 1
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 1
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 1
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedGIMode: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 1
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1.5
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 0
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 0
|
||||
- _MetallicRemapMax: 0
|
||||
- _MetallicRemapMin: 0
|
||||
- _Mode: 0
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: -0.14
|
||||
- _OcclusionStrength: 1
|
||||
- _OpaqueCullMode: 2
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _Parallax: 0.02
|
||||
- _RayTracing: 0
|
||||
- _ReceivesSSR: 1
|
||||
- _ReceivesSSRTransparent: 0
|
||||
- _RefractionModel: 0
|
||||
- _SSRefractionProjectionModel: 0
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessRemapMax: 0
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SpecularHighlights: 1
|
||||
- _SpecularOcclusionMode: 1
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 0
|
||||
- _StencilRefDepth: 8
|
||||
- _StencilRefDistortionVec: 4
|
||||
- _StencilRefGBuffer: 10
|
||||
- _StencilRefMV: 40
|
||||
- _StencilWriteMask: 6
|
||||
- _StencilWriteMaskDepth: 8
|
||||
- _StencilWriteMaskDistortionVec: 4
|
||||
- _StencilWriteMaskGBuffer: 14
|
||||
- _StencilWriteMaskMV: 40
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _SurfaceType: 0
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _TransparentZWrite: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UVSec: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 64307417445d46848858b24a7ddbec2d
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/DamageNumbersPro/Demo/Materials/Standard.meta
Normal file
8
Assets/DamageNumbersPro/Demo/Materials/Standard.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9f1b6f6bf7290fe49901272c01be7c17
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_10x1.mat
Normal file
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_10x1.mat
Normal file
@@ -0,0 +1,77 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_10x1
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 10, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 10, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c2eb8f80b12df9346b1b41a3114d6ea2
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_10x8.mat
Normal file
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_10x8.mat
Normal file
@@ -0,0 +1,77 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_10x8
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 10, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 10, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 391e47e3c3d62c84c968860aabcfb098
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_1x1.mat
Normal file
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_1x1.mat
Normal file
@@ -0,0 +1,77 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_1x1
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a408552208484404babd02316fd2c6f7
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_1x10.mat
Normal file
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_1x10.mat
Normal file
@@ -0,0 +1,77 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_1x10
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 10}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 1, y: 10}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 267c0f539014c09419dbcb9fb993a2d0
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_2x5.mat
Normal file
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_2x5.mat
Normal file
@@ -0,0 +1,77 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_2x5
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 2, y: 5}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 2, y: 5}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5df88cd01ce2bfa45b29ab44be90eba6
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_4x8.mat
Normal file
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_4x8.mat
Normal file
@@ -0,0 +1,77 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_4x8
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 4, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 4, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 629c9f3f5a4e72e45ae345692bc398c7
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,27 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_Darkness
|
||||
m_Shader: {fileID: 4800000, guid: 11bcb8edb68f29845b7fdc28566f4e43, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs: []
|
||||
m_Floats:
|
||||
- _Distance: 3
|
||||
- _Float0: 1
|
||||
- _Power: 0.2
|
||||
- __dirty: 0
|
||||
m_Colors: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8cdb217ea763cff49aa4bae0b096dcd8
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_Gold.mat
Normal file
77
Assets/DamageNumbersPro/Demo/Materials/Standard/DNP_Gold.mat
Normal file
@@ -0,0 +1,77 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_Gold
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 1
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0.561
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 0.6383665, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1950f1265c9ecae469da5afebc6e95ac
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,77 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_Ground
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 2800000, guid: 1b986bc409af61e40880e03f9ea78894, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 100, y: 100}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 100, y: 100}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: -0.14
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8d3fbfd205044bc4f9084b5365ceb8b4
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,36 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_Highlight
|
||||
m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 3000
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AlphaTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- PixelSnap: 0
|
||||
- _EnableExternalAlpha: 0
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 0, b: 0, a: 0.34901962}
|
||||
- _Flip: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cb1cd9840be74194da4221d3507971a0
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/DamageNumbersPro/Demo/Materials/URP.meta
Normal file
8
Assets/DamageNumbersPro/Demo/Materials/URP.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 140f8785bf0e6f34b9b1e718e627726b
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_10x1_URP.mat
Normal file
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_10x1_URP.mat
Normal file
@@ -0,0 +1,135 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-1823768796348310731
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_10x1_URP
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 10, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 10, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 10, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 0
|
||||
- _UVSec: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c0f8d1bdefd9a954fa128a9f4682ea1f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_10x8_URP.mat
Normal file
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_10x8_URP.mat
Normal file
@@ -0,0 +1,135 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_10x8_URP
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 10, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 10, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 10, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 0
|
||||
- _UVSec: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &286782918884894488
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f3a764dd3537a9e449f5dcdb9873744e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_1x10_URP.mat
Normal file
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_1x10_URP.mat
Normal file
@@ -0,0 +1,135 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-1942085903262539983
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_1x10_URP
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 1, y: 10}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 10}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 1, y: 10}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 0
|
||||
- _UVSec: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bf86ad9ed4580f04486928e79b860793
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_1x1_URP.mat
Normal file
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_1x1_URP.mat
Normal file
@@ -0,0 +1,135 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-6013522904786956936
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_1x1_URP
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 0
|
||||
- _UVSec: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5dbb7cbaa5153f5479dceda94969a3f8
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_2x5_URP.mat
Normal file
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_2x5_URP.mat
Normal file
@@ -0,0 +1,135 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_2x5_URP
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 2, y: 5}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 2, y: 5}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 2, y: 5}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 0
|
||||
- _UVSec: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &4576105395295321559
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dfbe4c1a72cb385489892b722ae144a7
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_4x8_URP.mat
Normal file
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_4x8_URP.mat
Normal file
@@ -0,0 +1,135 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_4x8_URP
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 4, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 4, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 4, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 0
|
||||
- _UVSec: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &8526352227973839643
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4851b607c2247e2489b840a1f3055b23
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_Ground_URP.mat
Normal file
135
Assets/DamageNumbersPro/Demo/Materials/URP/DNP_Ground_URP.mat
Normal file
@@ -0,0 +1,135 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DNP_Ground_URP
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 100, y: 100}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 2800000, guid: 1b986bc409af61e40880e03f9ea78894, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 100, y: 100}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: bcb92458d0ebd294cbe9482ed99f1197, type: 3}
|
||||
m_Scale: {x: 100, y: 100}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: -0.14
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 0
|
||||
- _UVSec: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &6616418088660293546
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 83f8113972585e74c9cd3845bb979c9a
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/DamageNumbersPro/Demo/PostProcessing.meta
Normal file
8
Assets/DamageNumbersPro/Demo/PostProcessing.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d98609b321ca2234193d5db766940d04
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,69 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-4467690105313887388
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
|
||||
m_Name: Bloom
|
||||
m_EditorClassIdentifier:
|
||||
active: 1
|
||||
m_AdvancedMode: 0
|
||||
quality:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
threshold:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
min: 0
|
||||
intensity:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.6
|
||||
min: 0
|
||||
max: 1
|
||||
scatter:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.6
|
||||
min: 0
|
||||
max: 1
|
||||
tint:
|
||||
m_OverrideState: 1
|
||||
m_Value: {r: 1, g: 1, b: 1, a: 1}
|
||||
hdr: 0
|
||||
showAlpha: 0
|
||||
showEyeDropper: 1
|
||||
dirtTexture:
|
||||
m_OverrideState: 0
|
||||
m_Value: {fileID: 0}
|
||||
dirtIntensity:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
min: 0
|
||||
anamorphic:
|
||||
m_OverrideState: 0
|
||||
m_Value: 1
|
||||
m_Resolution:
|
||||
m_OverrideState: 0
|
||||
m_Value: 2
|
||||
m_HighQualityFiltering:
|
||||
m_OverrideState: 0
|
||||
m_Value: 1
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
|
||||
m_Name: DNP Bloom HDRP
|
||||
m_EditorClassIdentifier:
|
||||
components:
|
||||
- {fileID: -4467690105313887388}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9b368d471f25c5d4e98226adc1d8f7e1
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,63 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-2852659438598283433
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
|
||||
m_Name: Bloom
|
||||
m_EditorClassIdentifier:
|
||||
active: 1
|
||||
m_AdvancedMode: 0
|
||||
threshold:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
min: 0
|
||||
intensity:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
min: 0
|
||||
scatter:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0.7
|
||||
min: 0
|
||||
max: 1
|
||||
clamp:
|
||||
m_OverrideState: 0
|
||||
m_Value: 65472
|
||||
min: 0
|
||||
tint:
|
||||
m_OverrideState: 0
|
||||
m_Value: {r: 1, g: 1, b: 1, a: 1}
|
||||
hdr: 0
|
||||
showAlpha: 0
|
||||
showEyeDropper: 1
|
||||
highQualityFiltering:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
dirtTexture:
|
||||
m_OverrideState: 0
|
||||
m_Value: {fileID: 0}
|
||||
dirtIntensity:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
min: 0
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
|
||||
m_Name: DNP Bloom URP
|
||||
m_EditorClassIdentifier:
|
||||
components:
|
||||
- {fileID: -2852659438598283433}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b096fb16654331249b5ff3482f237332
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
63
Assets/DamageNumbersPro/Demo/PostProcessing/DNP Bloom.asset
Normal file
63
Assets/DamageNumbersPro/Demo/PostProcessing/DNP Bloom.asset
Normal file
@@ -0,0 +1,63 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8e6292b2c06870d4495f009f912b9600, type: 3}
|
||||
m_Name: DNP Bloom
|
||||
m_EditorClassIdentifier:
|
||||
settings:
|
||||
- {fileID: 8946772277618001103}
|
||||
--- !u!114 &8946772277618001103
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 48a79b01ea5641d4aa6daa2e23605641, type: 3}
|
||||
m_Name: Bloom
|
||||
m_EditorClassIdentifier:
|
||||
active: 1
|
||||
enabled:
|
||||
overrideState: 1
|
||||
value: 1
|
||||
intensity:
|
||||
overrideState: 1
|
||||
value: 1
|
||||
threshold:
|
||||
overrideState: 1
|
||||
value: 1
|
||||
softKnee:
|
||||
overrideState: 0
|
||||
value: 0.5
|
||||
clamp:
|
||||
overrideState: 0
|
||||
value: 65472
|
||||
diffusion:
|
||||
overrideState: 0
|
||||
value: 7
|
||||
anamorphicRatio:
|
||||
overrideState: 0
|
||||
value: 0
|
||||
color:
|
||||
overrideState: 0
|
||||
value: {r: 1, g: 1, b: 1, a: 1}
|
||||
fastMode:
|
||||
overrideState: 0
|
||||
value: 0
|
||||
dirtTexture:
|
||||
overrideState: 0
|
||||
value: {fileID: 0}
|
||||
defaultState: 1
|
||||
dirtIntensity:
|
||||
overrideState: 0
|
||||
value: 0
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 672e2ca9622439146ac8efe34394c9a1
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/DamageNumbersPro/Demo/Scripts.meta
Normal file
8
Assets/DamageNumbersPro/Demo/Scripts.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cffa5619a9df9774eb5bc8f640e336be
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
82
Assets/DamageNumbersPro/Demo/Scripts/DNP_2DDemo.cs
Normal file
82
Assets/DamageNumbersPro/Demo/Scripts/DNP_2DDemo.cs
Normal file
@@ -0,0 +1,82 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
#if ENABLE_INPUT_SYSTEM && DNP_NewInputSystem
|
||||
using UnityEngine.InputSystem;
|
||||
#endif
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_2DDemo : MonoBehaviour
|
||||
{
|
||||
float nextShotTime;
|
||||
|
||||
void Start()
|
||||
{
|
||||
nextShotTime = 0;
|
||||
|
||||
Cursor.visible = true;
|
||||
Cursor.lockState = CursorLockMode.None;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
HandleShooting();
|
||||
}
|
||||
|
||||
void HandleShooting()
|
||||
{
|
||||
if (DNP_InputHandler.GetLeftClick())
|
||||
{
|
||||
Shoot();
|
||||
nextShotTime = Time.time + 0.3f;
|
||||
}
|
||||
else if (DNP_InputHandler.GetRightHeld() && Time.time > nextShotTime)
|
||||
{
|
||||
Shoot();
|
||||
nextShotTime = Time.time + 0.06f;
|
||||
}
|
||||
}
|
||||
|
||||
void Shoot()
|
||||
{
|
||||
Vector2 mousePosition = Vector2.zero;
|
||||
|
||||
#if ENABLE_INPUT_SYSTEM && DNP_NewInputSystem
|
||||
if (Mouse.current != null) {
|
||||
mousePosition = Mouse.current.position.ReadValue();
|
||||
}
|
||||
#else
|
||||
mousePosition = Input.mousePosition;
|
||||
#endif
|
||||
|
||||
Vector3 worldPosition = Camera.main.ScreenToWorldPoint(mousePosition);
|
||||
worldPosition.z = 0;
|
||||
|
||||
RaycastHit2D hit = Physics2D.Raycast(worldPosition, Vector2.down, 0.2f);
|
||||
|
||||
//Select Damage Number:
|
||||
DNP_PrefabSettings settings = DNP_DemoManager.instance.GetSettings();
|
||||
DamageNumber prefab = DNP_DemoManager.instance.GetCurrent();
|
||||
|
||||
//Number:
|
||||
float number = 1 + Mathf.Pow(Random.value, 2.2f) * settings.numberRange;
|
||||
if (prefab.digitSettings.decimals == 0)
|
||||
{
|
||||
number = Mathf.Floor(number);
|
||||
}
|
||||
|
||||
//Create Damage Number:
|
||||
DamageNumber newDamageNumber = prefab.Spawn(worldPosition, number);
|
||||
|
||||
if (hit.collider != null)
|
||||
{
|
||||
newDamageNumber.SetFollowedTarget(hit.collider.transform);
|
||||
}
|
||||
|
||||
//Apply Demo Settings:
|
||||
settings.Apply(newDamageNumber);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_2DDemo.cs.meta
Normal file
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_2DDemo.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eab9f4b5737a76b4bb016fc5cbd3332c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
225
Assets/DamageNumbersPro/Demo/Scripts/DNP_Camera.cs
Normal file
225
Assets/DamageNumbersPro/Demo/Scripts/DNP_Camera.cs
Normal file
@@ -0,0 +1,225 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_Camera : MonoBehaviour
|
||||
{
|
||||
//Instance:
|
||||
public static DNP_Camera instance;
|
||||
|
||||
//Shooting:
|
||||
GameObject cubeHighlight;
|
||||
float nextShotTime;
|
||||
float nextRaycastTime;
|
||||
float lookTime;
|
||||
|
||||
//Movement:
|
||||
Vector3 velocity;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
instance = this;
|
||||
|
||||
cubeHighlight = GameObject.Find("Special").transform.Find("Prefabs/Other/Cube Highlight").gameObject;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
HandleMovement();
|
||||
HandleShooting();
|
||||
|
||||
//Escape:
|
||||
if(DNP_InputHandler.GetEscape())
|
||||
{
|
||||
ShowMouse();
|
||||
Invoke("ShowMouse", 0.1f);
|
||||
Invoke("ShowMouse", 0.2f);
|
||||
Invoke("ShowMouse", 0.25f);
|
||||
Invoke("ShowMouse", 0.3f);
|
||||
CancelInvoke("HideMouse");
|
||||
}
|
||||
}
|
||||
|
||||
void ShowMouse()
|
||||
{
|
||||
Cursor.visible = true;
|
||||
Cursor.lockState = CursorLockMode.None;
|
||||
}
|
||||
|
||||
void HideMouse()
|
||||
{
|
||||
if(DNP_InputHandler.GetLeftHeld())
|
||||
{
|
||||
Invoke("HideMouse", 0.1f);
|
||||
}
|
||||
else
|
||||
{
|
||||
Cursor.visible = false;
|
||||
Cursor.lockState = CursorLockMode.Locked;
|
||||
}
|
||||
}
|
||||
|
||||
void LateUpdate()
|
||||
{
|
||||
HandleLooking();
|
||||
}
|
||||
|
||||
//Functions:
|
||||
void HandleShooting()
|
||||
{
|
||||
if(DNP_InputHandler.GetLeftClick())
|
||||
{
|
||||
Shoot();
|
||||
nextShotTime = Time.time + 0.3f;
|
||||
} else if(DNP_InputHandler.GetRightHeld() && Time.time > nextShotTime)
|
||||
{
|
||||
Shoot();
|
||||
nextShotTime = Time.time + 0.06f;
|
||||
}
|
||||
|
||||
//Detection:
|
||||
if (Time.time > nextRaycastTime)
|
||||
{
|
||||
nextRaycastTime = Time.time + 0.11f;
|
||||
|
||||
RaycastHit raycast;
|
||||
if (Physics.Raycast(transform.position, transform.forward, out raycast, 100))
|
||||
{
|
||||
DNP_Crosshair.targetEnemy = raycast.collider.gameObject.layer == 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
void Shoot()
|
||||
{
|
||||
if (Cursor.visible)
|
||||
{
|
||||
if(!IsInvoking("HideMouse"))
|
||||
{
|
||||
Invoke("HideMouse", 0.1f);
|
||||
lookTime = Time.time + 0.3f;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
RaycastHit raycast;
|
||||
|
||||
if(Physics.Raycast(transform.position, transform.forward, out raycast, 100))
|
||||
{
|
||||
//Create Damage Number:
|
||||
DNP_PrefabSettings settings = DNP_DemoManager.instance.GetSettings();
|
||||
DamageNumber prefab = DNP_DemoManager.instance.GetCurrent();
|
||||
|
||||
|
||||
float number = 1 + Mathf.Pow(Random.value, 2.2f) * settings.numberRange;
|
||||
if(prefab.digitSettings.decimals == 0)
|
||||
{
|
||||
number = Mathf.Floor(number);
|
||||
}
|
||||
|
||||
DamageNumber newDamageNumber = prefab.Spawn(raycast.point, number);
|
||||
|
||||
//Apply Demo Settings:
|
||||
settings.Apply(newDamageNumber);
|
||||
|
||||
//Create Cube:
|
||||
if (raycast.collider.gameObject.layer != 1)
|
||||
{
|
||||
Vector3 cubePosition = raycast.point - raycast.normal * 0.1f;
|
||||
cubePosition.x = Mathf.FloorToInt(cubePosition.x) + 0.5f;
|
||||
cubePosition.y = Mathf.FloorToInt(cubePosition.y) + 0.5f;
|
||||
cubePosition.z = Mathf.FloorToInt(cubePosition.z) + 0.5f;
|
||||
|
||||
GameObject newCube = Instantiate<GameObject>(cubeHighlight);
|
||||
newCube.transform.position = cubePosition;
|
||||
newCube.SetActive(true);
|
||||
|
||||
DNP_Crosshair.instance.HitWall();
|
||||
}
|
||||
else
|
||||
{
|
||||
DNP_Enemy enemy = raycast.collider.GetComponent<DNP_Enemy>();
|
||||
DNP_Crosshair.instance.HitEnemy();
|
||||
|
||||
if (enemy != null)
|
||||
{
|
||||
if(settings.damage > 0)
|
||||
{
|
||||
enemy.Hurt(settings.damage);
|
||||
}
|
||||
|
||||
if(newDamageNumber.spamGroup != "")
|
||||
{
|
||||
newDamageNumber.spamGroup += enemy.GetInstanceID();
|
||||
}
|
||||
|
||||
newDamageNumber.enableFollowing = true;
|
||||
newDamageNumber.followedTarget = enemy.GetPelvis();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
void HandleLooking()
|
||||
{
|
||||
if (Time.time < lookTime || Cursor.visible) return;
|
||||
|
||||
Vector2 mouseDelta = DNP_InputHandler.GetMouseDelta();
|
||||
|
||||
Vector3 eulerAngles = transform.eulerAngles;
|
||||
eulerAngles.y += mouseDelta.x;
|
||||
eulerAngles.x -= mouseDelta.y;
|
||||
|
||||
if (eulerAngles.x > 180)
|
||||
{
|
||||
eulerAngles.x -= 360;
|
||||
}
|
||||
eulerAngles.x = Mathf.Clamp(eulerAngles.x, -80f, 80f);
|
||||
|
||||
transform.eulerAngles = eulerAngles;
|
||||
}
|
||||
void HandleMovement()
|
||||
{
|
||||
Vector3 desiredDirection = Vector3.zero;
|
||||
|
||||
if (DNP_InputHandler.GetRight())
|
||||
{
|
||||
desiredDirection.x += 1;
|
||||
}
|
||||
if (DNP_InputHandler.GetLeft())
|
||||
{
|
||||
desiredDirection.x += -1;
|
||||
}
|
||||
if (DNP_InputHandler.GetForward())
|
||||
{
|
||||
desiredDirection.z += 1;
|
||||
}
|
||||
if (DNP_InputHandler.GetBack())
|
||||
{
|
||||
desiredDirection.z += -1;
|
||||
}
|
||||
if (DNP_InputHandler.GetUp())
|
||||
{
|
||||
desiredDirection.y += 1;
|
||||
}
|
||||
if (DNP_InputHandler.GetDown())
|
||||
{
|
||||
desiredDirection.y += -1;
|
||||
}
|
||||
|
||||
if(desiredDirection.magnitude > 0.1f)
|
||||
{
|
||||
desiredDirection.Normalize();
|
||||
}
|
||||
|
||||
velocity = Vector3.Lerp(velocity, (desiredDirection.z * transform.forward + desiredDirection.x * transform.right + desiredDirection.y * Vector3.up) * 7f, Time.deltaTime * 6f);
|
||||
|
||||
Vector3 position = transform.position;
|
||||
Vector3 clampedPosition = new Vector3(Mathf.Clamp(position.x, -4f, 4f), Mathf.Clamp(position.y, 1f, 6f), Mathf.Clamp(position.z, -12f, 4f));
|
||||
position = Vector3.Lerp(position, clampedPosition, Time.deltaTime * 15f) + velocity * Time.deltaTime;
|
||||
|
||||
//Apply:
|
||||
transform.position = position;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_Camera.cs.meta
Normal file
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_Camera.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b25e2895a97944f4897ddd974ca8f465
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
63
Assets/DamageNumbersPro/Demo/Scripts/DNP_Crosshair.cs
Normal file
63
Assets/DamageNumbersPro/Demo/Scripts/DNP_Crosshair.cs
Normal file
@@ -0,0 +1,63 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_Crosshair : MonoBehaviour
|
||||
{
|
||||
public static DNP_Crosshair instance;
|
||||
public static bool targetEnemy;
|
||||
|
||||
public Color defaultColor = new Color(1, 1, 1, 0.6f);
|
||||
public float defaultScale = 1f;
|
||||
|
||||
public Color enemyColor = new Color(1, 0.2f, 0.2f, 0.8f);
|
||||
public float enemyScale = 1.15f;
|
||||
|
||||
Image image;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
instance = this;
|
||||
image = GetComponent<Image>();
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
if(Cursor.visible)
|
||||
{
|
||||
image.color = Color.Lerp(image.color, new Color(1,1,1,0), Time.fixedDeltaTime * 7f);
|
||||
}
|
||||
else if(targetEnemy)
|
||||
{
|
||||
image.color = Color.Lerp(image.color, enemyColor, Time.fixedDeltaTime * 7f);
|
||||
|
||||
float scale = Mathf.Lerp(transform.localScale.x, enemyScale, Time.fixedDeltaTime * 7f);
|
||||
transform.localScale = new Vector3(scale, scale, 1);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
image.color = Color.Lerp(image.color, defaultColor, Time.fixedDeltaTime * 7f);
|
||||
|
||||
float scale = Mathf.Lerp(transform.localScale.x, defaultScale, Time.fixedDeltaTime * 7f);
|
||||
transform.localScale = new Vector3(scale, scale, 1);
|
||||
}
|
||||
}
|
||||
|
||||
public void HitEnemy()
|
||||
{
|
||||
transform.localScale = new Vector3(1.7f, 1.7f, 1f);
|
||||
image.color = Color.red;
|
||||
}
|
||||
|
||||
public void HitWall()
|
||||
{
|
||||
transform.localScale = new Vector3(1.5f, 1.5f, 1f);
|
||||
image.color = Color.white;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_Crosshair.cs.meta
Normal file
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_Crosshair.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f3fe9ffdc40969146b47bee23b033d94
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
35
Assets/DamageNumbersPro/Demo/Scripts/DNP_CubeHighlight.cs
Normal file
35
Assets/DamageNumbersPro/Demo/Scripts/DNP_CubeHighlight.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_CubeHighlight : MonoBehaviour
|
||||
{
|
||||
public string propertyName = "_Color";
|
||||
public AnimationCurve propertyCurve;
|
||||
public float destructionDelay = 0.2f;
|
||||
|
||||
Material mat;
|
||||
|
||||
int propertyID;
|
||||
float startTime;
|
||||
|
||||
void Start()
|
||||
{
|
||||
startTime = Time.time;
|
||||
propertyID = Shader.PropertyToID(propertyName);
|
||||
|
||||
MeshRenderer mr = GetComponent<MeshRenderer>();
|
||||
mat = mr.material;
|
||||
|
||||
Destroy(gameObject, destructionDelay);
|
||||
}
|
||||
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
mat.SetColor(propertyID, new Color(1, 0, 0, propertyCurve.Evaluate(Time.time - startTime)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f8b4ebfc07248ee4fb72292fb0c53b02
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
25
Assets/DamageNumbersPro/Demo/Scripts/DNP_CubeSpawner.cs
Normal file
25
Assets/DamageNumbersPro/Demo/Scripts/DNP_CubeSpawner.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_CubeSpawner : MonoBehaviour
|
||||
{
|
||||
public float delay = 0.2f;
|
||||
public GameObject cube;
|
||||
|
||||
void Start()
|
||||
{
|
||||
InvokeRepeating("SpawnCube", 0, delay);
|
||||
}
|
||||
|
||||
void SpawnCube()
|
||||
{
|
||||
GameObject newCube = Instantiate<GameObject>(cube);
|
||||
newCube.SetActive(true);
|
||||
newCube.transform.SetParent(transform, true);
|
||||
newCube.transform.localScale = Vector3.one;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_CubeSpawner.cs.meta
Normal file
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_CubeSpawner.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 665e15db3ef8c1c42a20aa835e671939
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
27
Assets/DamageNumbersPro/Demo/Scripts/DNP_CursorHint.cs
Normal file
27
Assets/DamageNumbersPro/Demo/Scripts/DNP_CursorHint.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_CursorHint : MonoBehaviour
|
||||
{
|
||||
CanvasGroup cg;
|
||||
|
||||
void Start()
|
||||
{
|
||||
cg = GetComponent<CanvasGroup>();
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
if(Cursor.visible)
|
||||
{
|
||||
cg.alpha = Mathf.Max(cg.alpha - Time.deltaTime * 2f, 0);
|
||||
}else
|
||||
{
|
||||
cg.alpha = Mathf.Min(cg.alpha + Time.deltaTime * 2f, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_CursorHint.cs.meta
Normal file
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_CursorHint.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 51531b842be014949b85a0ba46c9a5b1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
170
Assets/DamageNumbersPro/Demo/Scripts/DNP_DemoManager.cs
Normal file
170
Assets/DamageNumbersPro/Demo/Scripts/DNP_DemoManager.cs
Normal file
@@ -0,0 +1,170 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_DemoManager : MonoBehaviour
|
||||
{
|
||||
public static DNP_DemoManager instance;
|
||||
|
||||
Text currentPrefabText;
|
||||
Text currentIndexText;
|
||||
|
||||
DamageNumber[] prefabs;
|
||||
int currentIndex;
|
||||
DNP_PrefabSettings currentSettings;
|
||||
|
||||
CanvasGroup fade;
|
||||
bool fadeOut;
|
||||
string loadScene;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
//Reference Single Instance:
|
||||
instance = this;
|
||||
|
||||
//Get All Prefabs:
|
||||
Transform parent = GameObject.Find("Special").transform.Find("Prefabs/Damage Numbers");
|
||||
prefabs = new DamageNumber[parent.childCount];
|
||||
for(int n = 0; n < parent.childCount; n++)
|
||||
{
|
||||
prefabs[n] = parent.GetChild(n).GetComponent<DamageNumber>();
|
||||
}
|
||||
parent.gameObject.SetActive(false);
|
||||
|
||||
//Text Components:
|
||||
Transform guiParent = GameObject.Find("Special").transform.Find("GUI");
|
||||
currentPrefabText = guiParent.Find("Background/Current").GetComponent<Text>();
|
||||
currentIndexText = guiParent.Find("Background/Index").GetComponent<Text>();
|
||||
|
||||
Transform fadeTransform = transform.Find("GUI/Fade");
|
||||
if (fadeTransform != null)
|
||||
{
|
||||
fade = fadeTransform.GetComponent<CanvasGroup>();
|
||||
}
|
||||
|
||||
//Reset Index:
|
||||
currentIndex = 0;
|
||||
UpdateCurrent();
|
||||
|
||||
#if !UNITY_EDITOR && UNITY_WEBGL
|
||||
WebGLInput.captureAllKeyboardInput = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
if(fade != null)
|
||||
{
|
||||
fade.alpha = 1f;
|
||||
}
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
float scroll = DNP_InputHandler.GetMouseScroll();
|
||||
if (scroll != 0 && (!Cursor.visible || DNP_Camera.instance == null))
|
||||
{
|
||||
if(scroll > 0.001f)
|
||||
{
|
||||
currentIndex--;
|
||||
|
||||
if(currentIndex < 0)
|
||||
{
|
||||
currentIndex = prefabs.Length - 1;
|
||||
}
|
||||
|
||||
UpdateCurrent();
|
||||
}
|
||||
else if(scroll < 0.001f)
|
||||
{
|
||||
currentIndex++;
|
||||
|
||||
if(currentIndex > prefabs.Length - 1)
|
||||
{
|
||||
currentIndex = 0;
|
||||
}
|
||||
|
||||
UpdateCurrent();
|
||||
}
|
||||
}
|
||||
|
||||
if(fade != null)
|
||||
{
|
||||
if(fadeOut)
|
||||
{
|
||||
fade.alpha += Time.deltaTime * 4;
|
||||
|
||||
if(fade.alpha >= 0.999f)
|
||||
{
|
||||
SceneManager.LoadScene(loadScene);
|
||||
enabled = false;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(fade.alpha > 0)
|
||||
{
|
||||
fade.alpha -= Time.deltaTime * 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SwitchScene(string sceneName)
|
||||
{
|
||||
fadeOut = true;
|
||||
loadScene = sceneName;
|
||||
|
||||
/*foreach(DamageNumber dn in FindObjectsOfType<DamageNumber>())
|
||||
{
|
||||
dn.DestroyDNP();
|
||||
}*/
|
||||
|
||||
if(DNP_Camera.instance != null)
|
||||
{
|
||||
DNP_Camera.instance.enabled = false;
|
||||
}
|
||||
|
||||
DNP_2DDemo demo2D = FindObjectOfType<DNP_2DDemo>();
|
||||
if(demo2D)
|
||||
{
|
||||
demo2D.enabled = false;
|
||||
}
|
||||
|
||||
if (DNP_GUI.instance != null)
|
||||
{
|
||||
DNP_GUI.instance.enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateCurrent()
|
||||
{
|
||||
currentPrefabText.text = "➞ " + prefabs[currentIndex].name;
|
||||
currentIndexText.text = (currentIndex + 1) + "/" + prefabs.Length;
|
||||
|
||||
currentSettings = prefabs[currentIndex].GetComponent<DNP_PrefabSettings>();
|
||||
}
|
||||
|
||||
public DamageNumber GetCurrent()
|
||||
{
|
||||
return prefabs[currentIndex];
|
||||
}
|
||||
|
||||
public DNP_PrefabSettings GetSettings()
|
||||
{
|
||||
if(currentSettings == null)
|
||||
{
|
||||
currentSettings = prefabs[currentIndex].gameObject.AddComponent<DNP_PrefabSettings>();
|
||||
}
|
||||
|
||||
return currentSettings;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_DemoManager.cs.meta
Normal file
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_DemoManager.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 08fea8a978f90dc468841e0a806ab537
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
156
Assets/DamageNumbersPro/Demo/Scripts/DNP_Enemy.cs
Normal file
156
Assets/DamageNumbersPro/Demo/Scripts/DNP_Enemy.cs
Normal file
@@ -0,0 +1,156 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_Enemy : MonoBehaviour
|
||||
{
|
||||
public static int count;
|
||||
|
||||
public float speed = 5f;
|
||||
public float acceleration = 8f;
|
||||
|
||||
//References:
|
||||
CharacterController controller;
|
||||
Animation anim;
|
||||
Transform pathPoints;
|
||||
Transform pelvis;
|
||||
|
||||
//State:
|
||||
Vector3 velocity;
|
||||
Vector3 targetPosition;
|
||||
bool isWalkingToPath;
|
||||
int pathsLeft;
|
||||
float inactiveUntil;
|
||||
float walkStartTime;
|
||||
int hitsTaken;
|
||||
float nextHurtTime;
|
||||
bool firstIdle;
|
||||
bool isDead;
|
||||
|
||||
void Start()
|
||||
{
|
||||
count++;
|
||||
|
||||
//References:
|
||||
anim = GetComponent<Animation>();
|
||||
controller = GetComponent<CharacterController>();
|
||||
pathPoints = GameObject.Find("Special").transform.Find("Path Points");
|
||||
pelvis = transform.Find("Bip001");
|
||||
|
||||
//State:
|
||||
targetPosition = pathPoints.GetChild(0).position;
|
||||
isWalkingToPath = true;
|
||||
pathsLeft = 1 + Mathf.RoundToInt(Random.value * 2f);
|
||||
inactiveUntil = 0;
|
||||
walkStartTime = Time.time;
|
||||
hitsTaken = 0;
|
||||
firstIdle = true;
|
||||
isDead = false;
|
||||
|
||||
//Colors:
|
||||
SkinnedMeshRenderer meshRenderer = transform.Find("Medieve").GetComponent<SkinnedMeshRenderer>();
|
||||
Material[] materials = meshRenderer.materials;
|
||||
Color clothingColor = Color.HSVToRGB(Random.value, 0.4f + Random.value * 0.2f, 0.7f + Random.value * 0.3f);
|
||||
Color leatherColor = Color.Lerp(Color.white, clothingColor, Random.value * 0.4f);
|
||||
materials[0].SetColor("_Color", clothingColor);
|
||||
materials[1].SetColor("_Color", leatherColor);
|
||||
materials[6].SetColor("_Color", leatherColor);
|
||||
materials[2].SetColor("_Color", Color.HSVToRGB(0.02f + 0.05f * Random.value, Random.value * 0.45f, 0.8f + Random.value * 0.35f));
|
||||
materials[4].SetColor("_Color", Color.HSVToRGB(Random.value, Random.value * 0.8f, Random.value * 0.6f));
|
||||
meshRenderer.materials = materials;
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
if (Time.time < inactiveUntil) return;
|
||||
|
||||
if (isDead)
|
||||
{
|
||||
if(controller.enabled)
|
||||
{
|
||||
controller.enabled = false;
|
||||
}
|
||||
|
||||
transform.position += new Vector3(0, - Time.fixedDeltaTime * 0.2f, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
if (isWalkingToPath)
|
||||
{
|
||||
Quaternion lookRotation = Quaternion.LookRotation(targetPosition - transform.position, Vector3.up);
|
||||
lookRotation.x = 0;
|
||||
lookRotation.z = 0;
|
||||
|
||||
transform.rotation = Quaternion.Lerp(transform.rotation, lookRotation, Time.fixedDeltaTime * 8f);
|
||||
velocity = Vector3.Lerp(velocity, transform.forward * speed, Time.fixedDeltaTime * acceleration);
|
||||
controller.Move(velocity * Time.fixedDeltaTime);
|
||||
|
||||
if (Vector3.Distance(transform.position, targetPosition) < (Time.time - walkStartTime) * 0.5f)
|
||||
{
|
||||
isWalkingToPath = false;
|
||||
|
||||
if(firstIdle)
|
||||
{
|
||||
firstIdle = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
anim.CrossFade("Villager_Idle", 0.2f);
|
||||
inactiveUntil = Time.time + 1f + Random.value;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
anim.CrossFade("Villager_Walk", 0.2f);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
velocity = Vector3.zero;
|
||||
|
||||
if(pathsLeft > 0)
|
||||
{
|
||||
pathsLeft--;
|
||||
targetPosition = pathPoints.GetChild(Random.Range(1, 21)).position;
|
||||
isWalkingToPath = true;
|
||||
inactiveUntil = 0;
|
||||
walkStartTime = Time.time;
|
||||
}
|
||||
else
|
||||
{
|
||||
anim.CrossFade("Villager_Idle", 0.3f);
|
||||
inactiveUntil = Time.time + 0.2f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Hurt(int damage)
|
||||
{
|
||||
if (Time.time < nextHurtTime || isDead || transform.position.z > 8) return;
|
||||
|
||||
nextHurtTime = Time.time + 0.55f;
|
||||
hitsTaken += damage;
|
||||
|
||||
if(hitsTaken >= 5)
|
||||
{
|
||||
anim.CrossFade("Villager_Death", 0.05f);
|
||||
inactiveUntil = Time.time + 2f;
|
||||
isDead = true;
|
||||
Destroy(gameObject, 7f);
|
||||
count--;
|
||||
}
|
||||
else
|
||||
{
|
||||
inactiveUntil = Time.time + 1f + hitsTaken * 0.1f;
|
||||
anim.CrossFade("Villager_Hurt", 0.05f);
|
||||
anim.CrossFadeQueued("Villager_Idle", 0.5f);
|
||||
}
|
||||
}
|
||||
public Transform GetPelvis()
|
||||
{
|
||||
return pelvis;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_Enemy.cs.meta
Normal file
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_Enemy.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 691e22d54c32cf94ea01d158533d2aa2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
65
Assets/DamageNumbersPro/Demo/Scripts/DNP_FallingCube.cs
Normal file
65
Assets/DamageNumbersPro/Demo/Scripts/DNP_FallingCube.cs
Normal file
@@ -0,0 +1,65 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_FallingCube : MonoBehaviour
|
||||
{
|
||||
public float fallSpeed = 100f;
|
||||
|
||||
RectTransform rect;
|
||||
Image image;
|
||||
float currentSpeed;
|
||||
bool isBroken;
|
||||
|
||||
void Start()
|
||||
{
|
||||
rect = GetComponent<RectTransform>();
|
||||
image = GetComponent<Image>();
|
||||
|
||||
float speedAndSize = Random.value * 0.4f + 0.8f;
|
||||
currentSpeed = fallSpeed * speedAndSize;
|
||||
transform.localScale = Vector3.one * speedAndSize;
|
||||
rect.anchoredPosition3D = new Vector3(Random.value * 560 - 280f, 260f, 0);
|
||||
rect.localEulerAngles = new Vector3(0, 0, Random.value * 360f);
|
||||
|
||||
|
||||
image.color = Color.Lerp(new Color(0.5f, 0.5f, 0.5f), image.color, speedAndSize - 0.2f);
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
rect.anchoredPosition += new Vector2(0, currentSpeed * Time.fixedDeltaTime);
|
||||
|
||||
if(isBroken)
|
||||
{
|
||||
currentSpeed = Mathf.Lerp(currentSpeed, 0, Time.fixedDeltaTime * 3f);
|
||||
transform.localScale += Vector3.one * Time.fixedDeltaTime * 3f;
|
||||
Color color = image.color;
|
||||
color.a -= Time.fixedDeltaTime * 5f;
|
||||
|
||||
if(color.a <= 0)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
else
|
||||
{
|
||||
image.color = color;
|
||||
}
|
||||
}
|
||||
|
||||
if(rect.anchoredPosition.y < -270f)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
public void Break()
|
||||
{
|
||||
isBroken = true;
|
||||
image.raycastTarget = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_FallingCube.cs.meta
Normal file
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_FallingCube.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9924040da2a5ee64ea65216464dd523a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
79
Assets/DamageNumbersPro/Demo/Scripts/DNP_GUI.cs
Normal file
79
Assets/DamageNumbersPro/Demo/Scripts/DNP_GUI.cs
Normal file
@@ -0,0 +1,79 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_GUI : MonoBehaviour
|
||||
{
|
||||
public static DNP_GUI instance;
|
||||
|
||||
float nextShotTime;
|
||||
RectTransform canvasRect;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
instance = this;
|
||||
canvasRect = GetComponent<RectTransform>();
|
||||
|
||||
Cursor.visible = true;
|
||||
Cursor.lockState = CursorLockMode.None;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
HandleShooting();
|
||||
}
|
||||
|
||||
void HandleShooting()
|
||||
{
|
||||
if (DNP_UIArea.CanSpawn() == false) return;
|
||||
|
||||
if (DNP_InputHandler.GetLeftClick())
|
||||
{
|
||||
Shoot();
|
||||
nextShotTime = Time.time + 0.3f;
|
||||
}
|
||||
else if (DNP_InputHandler.GetRightHeld() && Time.time > nextShotTime)
|
||||
{
|
||||
Shoot();
|
||||
nextShotTime = Time.time + 0.06f;
|
||||
}
|
||||
}
|
||||
|
||||
void Shoot()
|
||||
{
|
||||
//Select Damage Number:
|
||||
DNP_PrefabSettings settings = DNP_DemoManager.instance.GetSettings();
|
||||
DamageNumber prefab = DNP_DemoManager.instance.GetCurrent();
|
||||
DNP_UIArea.OnSpawn();
|
||||
|
||||
//Number:
|
||||
float number = 1 + Mathf.Pow(Random.value, 2.2f) * settings.numberRange;
|
||||
if (prefab.digitSettings.decimals == 0)
|
||||
{
|
||||
number = Mathf.Floor(number);
|
||||
}
|
||||
|
||||
//Get Parent:
|
||||
RectTransform rectParent = DNP_UIArea.GetRect();
|
||||
if (rectParent == null)
|
||||
{
|
||||
rectParent = canvasRect;
|
||||
}
|
||||
|
||||
//Create Damage Number:
|
||||
DamageNumber newDamageNumber = prefab.Spawn(Vector3.zero, number);
|
||||
newDamageNumber.SetToMousePosition(rectParent, Camera.main);
|
||||
|
||||
if(rectParent != canvasRect)
|
||||
{
|
||||
newDamageNumber.enableFollowing = true;
|
||||
newDamageNumber.followedTarget = rectParent;
|
||||
}
|
||||
|
||||
//Apply Demo Settings:
|
||||
settings.Apply(newDamageNumber);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_GUI.cs.meta
Normal file
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_GUI.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 39c0e5c321c3aac45b180c328fe74933
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
247
Assets/DamageNumbersPro/Demo/Scripts/DNP_InputHandler.cs
Normal file
247
Assets/DamageNumbersPro/Demo/Scripts/DNP_InputHandler.cs
Normal file
@@ -0,0 +1,247 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
#if ENABLE_INPUT_SYSTEM && DNP_NewInputSystem
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public static class DNP_InputHandler
|
||||
{
|
||||
//Directions:
|
||||
public static bool GetRight()
|
||||
{
|
||||
if(Keyboard.current == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Keyboard.current[Key.D].isPressed || Keyboard.current[Key.RightArrow].isPressed;
|
||||
}
|
||||
}
|
||||
public static bool GetLeft()
|
||||
{
|
||||
if (Keyboard.current == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Keyboard.current[Key.A].isPressed || Keyboard.current[Key.LeftArrow].isPressed;
|
||||
}
|
||||
}
|
||||
public static bool GetBack()
|
||||
{
|
||||
if (Keyboard.current == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Keyboard.current[Key.S].isPressed || Keyboard.current[Key.DownArrow].isPressed;
|
||||
}
|
||||
}
|
||||
public static bool GetForward()
|
||||
{
|
||||
if (Keyboard.current == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Keyboard.current[Key.W].isPressed || Keyboard.current[Key.UpArrow].isPressed;
|
||||
}
|
||||
}
|
||||
|
||||
//Vertical:
|
||||
public static bool GetJump()
|
||||
{
|
||||
if (Keyboard.current == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Keyboard.current[Key.Space].isPressed;
|
||||
}
|
||||
}
|
||||
public static bool GetUp()
|
||||
{
|
||||
if (Keyboard.current == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Keyboard.current[Key.E].isPressed || Keyboard.current[Key.Space].isPressed;
|
||||
}
|
||||
}
|
||||
public static bool GetDown()
|
||||
{
|
||||
if (Keyboard.current == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Keyboard.current[Key.Q].isPressed || Keyboard.current[Key.LeftShift].isPressed;
|
||||
}
|
||||
}
|
||||
|
||||
//Mouse:
|
||||
public static bool GetLeftClick()
|
||||
{
|
||||
if (Mouse.current == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Mouse.current.leftButton.wasPressedThisFrame;
|
||||
}
|
||||
}
|
||||
public static bool GetLeftHeld()
|
||||
{
|
||||
if (Mouse.current == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Mouse.current.leftButton.isPressed;
|
||||
}
|
||||
}
|
||||
public static bool GetRightClick()
|
||||
{
|
||||
if (Mouse.current == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Mouse.current.rightButton.wasPressedThisFrame;
|
||||
}
|
||||
}
|
||||
public static bool GetRightHeld()
|
||||
{
|
||||
if (Mouse.current == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Mouse.current.rightButton.isPressed;
|
||||
}
|
||||
}
|
||||
public static Vector2 GetMouseDelta()
|
||||
{
|
||||
if (Mouse.current == null)
|
||||
{
|
||||
return Vector2.zero;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 100f * Mouse.current.delta.ReadValue() / (float) Screen.height;
|
||||
}
|
||||
}
|
||||
public static float GetMouseScroll()
|
||||
{
|
||||
if (Mouse.current == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Mouse.current.scroll.ReadValue().y;
|
||||
}
|
||||
}
|
||||
|
||||
//Escape:
|
||||
public static bool GetEscape()
|
||||
{
|
||||
if (Mouse.current == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Keyboard.current[Key.Escape].wasPressedThisFrame;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public static class DNP_InputHandler
|
||||
{
|
||||
//Directions:
|
||||
public static bool GetRight()
|
||||
{
|
||||
return Input.GetKey(KeyCode.D) || Input.GetKey(KeyCode.RightArrow);
|
||||
}
|
||||
public static bool GetLeft()
|
||||
{
|
||||
return Input.GetKey(KeyCode.A) || Input.GetKey(KeyCode.LeftArrow);
|
||||
}
|
||||
public static bool GetBack()
|
||||
{
|
||||
return Input.GetKey(KeyCode.S) || Input.GetKey(KeyCode.DownArrow);
|
||||
}
|
||||
public static bool GetForward()
|
||||
{
|
||||
return Input.GetKey(KeyCode.W) || Input.GetKey(KeyCode.UpArrow);
|
||||
}
|
||||
|
||||
//Vertical:
|
||||
public static bool GetJump()
|
||||
{
|
||||
return Input.GetKey(KeyCode.Space);
|
||||
}
|
||||
public static bool GetUp()
|
||||
{
|
||||
return Input.GetKey(KeyCode.E) || Input.GetKey(KeyCode.Space);
|
||||
}
|
||||
public static bool GetDown()
|
||||
{
|
||||
return Input.GetKey(KeyCode.Q) || Input.GetKey(KeyCode.LeftShift);
|
||||
}
|
||||
|
||||
//Other:
|
||||
public static bool GetLeftClick()
|
||||
{
|
||||
return Input.GetMouseButtonDown(0);
|
||||
}
|
||||
public static bool GetLeftHeld()
|
||||
{
|
||||
return Input.GetMouseButton(0);
|
||||
}
|
||||
public static bool GetRightClick()
|
||||
{
|
||||
return Input.GetMouseButtonDown(1);
|
||||
}
|
||||
public static bool GetRightHeld()
|
||||
{
|
||||
return Input.GetMouseButton(1);
|
||||
}
|
||||
public static Vector2 GetMouseDelta()
|
||||
{
|
||||
return new Vector2(Input.GetAxisRaw("Mouse X") * 2f, Input.GetAxisRaw("Mouse Y") * 2f);
|
||||
}
|
||||
public static float GetMouseScroll()
|
||||
{
|
||||
return Input.mouseScrollDelta.y;
|
||||
}
|
||||
|
||||
//Escape:
|
||||
public static bool GetEscape()
|
||||
{
|
||||
return Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.KeypadEnter) || Input.GetKeyDown(KeyCode.P) || Input.GetKeyDown(KeyCode.I);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8132b2110a9847c48b639035c4baee1e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
202
Assets/DamageNumbersPro/Demo/Scripts/DNP_Player.cs
Normal file
202
Assets/DamageNumbersPro/Demo/Scripts/DNP_Player.cs
Normal file
@@ -0,0 +1,202 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_Player : MonoBehaviour
|
||||
{
|
||||
public static DNP_Player instance;
|
||||
|
||||
[Header("Settings:")]
|
||||
public float speed = 5f;
|
||||
public float acceleration = 8f;
|
||||
public float jumpStrength = 5f;
|
||||
|
||||
[Header("Sprite Sheets:")]
|
||||
public List<Sprite> idle;
|
||||
public List<Sprite> run;
|
||||
public List<Sprite> jump;
|
||||
public List<Sprite> land;
|
||||
|
||||
//References:
|
||||
SpriteRenderer sprite;
|
||||
Rigidbody2D rig;
|
||||
CapsuleCollider2D cc;
|
||||
|
||||
//Internal:
|
||||
List<Sprite> currentAnimation;
|
||||
bool isGrounded;
|
||||
float lastJumpTime;
|
||||
float lastAirTime;
|
||||
int currentIndex;
|
||||
float horizontal = 0f;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
instance = this;
|
||||
|
||||
sprite = transform.Find("Sprite").GetComponent<SpriteRenderer>();
|
||||
rig = GetComponent<Rigidbody2D>();
|
||||
cc = GetComponent<CapsuleCollider2D>();
|
||||
|
||||
IncreaseIndex();
|
||||
}
|
||||
|
||||
public CapsuleCollider2D GetCollider()
|
||||
{
|
||||
return cc;
|
||||
}
|
||||
|
||||
void IncreaseIndex()
|
||||
{
|
||||
if (currentAnimation == idle || currentAnimation == jump)
|
||||
{
|
||||
Invoke("IncreaseIndex", 0.06f);
|
||||
}else if (currentAnimation == land)
|
||||
{
|
||||
Invoke("IncreaseIndex", 0.06f);
|
||||
}
|
||||
else
|
||||
{
|
||||
Invoke("IncreaseIndex", 0.04f);
|
||||
}
|
||||
|
||||
if (currentAnimation == null)
|
||||
{
|
||||
currentIndex = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
currentIndex++;
|
||||
|
||||
if(currentIndex > currentAnimation.Count - 1)
|
||||
{
|
||||
if(currentAnimation == land)
|
||||
{
|
||||
currentAnimation = idle;
|
||||
}
|
||||
|
||||
if(currentAnimation == jump)
|
||||
{
|
||||
currentIndex = currentAnimation.Count - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
currentIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
sprite.sprite = currentAnimation[currentIndex];
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
HandleMovement();
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
CheckGrounded();
|
||||
}
|
||||
|
||||
void LateUpdate()
|
||||
{
|
||||
HandleAnimations();
|
||||
}
|
||||
|
||||
void HandleMovement()
|
||||
{
|
||||
horizontal = 0f;
|
||||
|
||||
if (DNP_InputHandler.GetLeft())
|
||||
{
|
||||
horizontal -= 1;
|
||||
}
|
||||
if (DNP_InputHandler.GetRight())
|
||||
{
|
||||
horizontal += 1;
|
||||
}
|
||||
|
||||
if (currentAnimation == land) horizontal = 0;
|
||||
|
||||
Vector2 desiredSpeed = new Vector2(horizontal * speed, rig.velocity.y);
|
||||
rig.velocity = Vector2.Lerp(rig.velocity, desiredSpeed, Time.deltaTime * acceleration);
|
||||
|
||||
if (horizontal > 0)
|
||||
{
|
||||
transform.eulerAngles = new Vector3(0, 0, 0);
|
||||
}
|
||||
else if (horizontal < 0)
|
||||
{
|
||||
transform.eulerAngles = new Vector3(0, 180, 0);
|
||||
}
|
||||
|
||||
if(DNP_InputHandler.GetUp() || DNP_InputHandler.GetJump() || DNP_InputHandler.GetForward())
|
||||
{
|
||||
if(Time.time > lastJumpTime + 0.2f && Time.time > lastAirTime + 0.1f)
|
||||
{
|
||||
lastJumpTime = Time.time;
|
||||
rig.velocity = new Vector2(rig.velocity.x, jumpStrength);
|
||||
|
||||
//Jump:
|
||||
currentAnimation = jump;
|
||||
currentIndex = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CheckGrounded(){
|
||||
Vector2 position = transform.position;
|
||||
|
||||
gameObject.layer = 2; //Ignore Raycast
|
||||
RaycastHit2D hit = Physics2D.Raycast(position + Vector2.down * cc.size.y * 0.49f, Vector2.down, 0.04f);
|
||||
gameObject.layer = 0;
|
||||
|
||||
if(hit.collider != null)
|
||||
{
|
||||
isGrounded = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
isGrounded = false;
|
||||
lastAirTime = Time.time;
|
||||
}
|
||||
}
|
||||
|
||||
void HandleAnimations()
|
||||
{
|
||||
List<Sprite> newAnimation = null;
|
||||
|
||||
if (isGrounded)
|
||||
{
|
||||
if(currentAnimation == jump && Time.time > lastJumpTime + 0.3f)
|
||||
{
|
||||
newAnimation = land;
|
||||
}
|
||||
else if(currentAnimation == land)
|
||||
{
|
||||
//Nothing:
|
||||
}
|
||||
else if(Time.time > lastJumpTime + 0.2f)
|
||||
{
|
||||
if (horizontal == 0)
|
||||
{
|
||||
newAnimation = idle;
|
||||
}
|
||||
else
|
||||
{
|
||||
newAnimation = run;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(newAnimation != currentAnimation && newAnimation != null)
|
||||
{
|
||||
currentAnimation = newAnimation;
|
||||
currentIndex = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_Player.cs.meta
Normal file
11
Assets/DamageNumbersPro/Demo/Scripts/DNP_Player.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5971a698aed24244a86be7ad4a5b5408
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
40
Assets/DamageNumbersPro/Demo/Scripts/DNP_PrefabSettings.cs
Normal file
40
Assets/DamageNumbersPro/Demo/Scripts/DNP_PrefabSettings.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using TMPro;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_PrefabSettings : MonoBehaviour
|
||||
{
|
||||
public int damage = 1;
|
||||
public int numberRange = 100;
|
||||
public List<string> texts;
|
||||
public List<TMP_FontAsset> fonts;
|
||||
public bool randomColor;
|
||||
|
||||
public void Apply(DamageNumber target)
|
||||
{
|
||||
if (texts != null && texts.Count > 0)
|
||||
{
|
||||
int randomIndex = Random.Range(0, texts.Count);
|
||||
target.leftText = texts[randomIndex];
|
||||
|
||||
if(fonts != null && randomIndex < fonts.Count)
|
||||
{
|
||||
target.SetFontMaterial(fonts[randomIndex]);
|
||||
}
|
||||
|
||||
if(texts.Count > 1)
|
||||
{
|
||||
target.enableNumber = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (randomColor)
|
||||
{
|
||||
target.SetColor(Color.HSVToRGB(Random.value, 0.5f, 1f));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 83a59e7caad662244afa0070b2a31d01
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
29
Assets/DamageNumbersPro/Demo/Scripts/DNP_SineFadeText.cs
Normal file
29
Assets/DamageNumbersPro/Demo/Scripts/DNP_SineFadeText.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_SineFadeText : MonoBehaviour
|
||||
{
|
||||
public float fromAlpha = 0.5f;
|
||||
public float toAlpha = 0.8f;
|
||||
public float speed = 4f;
|
||||
public float startTimeBonus = 0f;
|
||||
|
||||
Text text;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
text = GetComponent<Text>();
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
Color color = text.color;
|
||||
color.a = fromAlpha + (toAlpha - fromAlpha) * (Mathf.Sin(speed * Time.unscaledTime + startTimeBonus) * 0.5f + 0.5f);
|
||||
text.color = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 77d5f6b1db46fcb4da2523655a77c9ef
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user