Add lobby and scene managers, implement scene switching with fade in/out

This commit is contained in:
2024-08-20 18:47:34 +02:00
parent 0d490be61a
commit 3f64f82464
28 changed files with 353 additions and 19 deletions

View File

@@ -0,0 +1,21 @@
using Sirenix.OdinInspector;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Zenject;
public class LobbyManager : MonoBehaviour
{
[Inject]
[SerializeField]
[ReadOnly]
private MusicManager musicManager;
[SerializeField]
private AudioClip backgroundMusicClip;
private void Start()
{
musicManager.Play(backgroundMusicClip);
}
}