Fix errors in player component

This commit is contained in:
2024-08-26 18:00:36 +02:00
parent 1edc7850bd
commit 63ab18a04a
3 changed files with 2 additions and 8 deletions

View File

@@ -47,4 +47,4 @@ MonoBehaviour:
soloRig: {fileID: 0}
multiplayerRig: {fileID: 0}
networkManager: {fileID: 0}
autoConnectOrHost: 0
autoConnectOrHost: 1

View File

@@ -108,12 +108,6 @@ public class PlayerComponent : NetworkBehaviour
}
}
public override void OnDestroy()
{
DestroyDependencies();
base.OnDestroy();
}
public void DestroyDependencies()
{
foreach (var d in dependencies)

View File

@@ -60,9 +60,9 @@ public class GameManager : NetworkBehaviour
if (toSolo)
{
soloRig.Toggle(toSolo);
soloRig.Teleport(multiplayerRig.Position, multiplayerRig.Position);
multiplayerRig.DestroyDependencies();
multiplayerRig = null;
}
else