Add ultimate xr

This commit is contained in:
2024-08-06 21:58:35 +02:00
parent 864033bf10
commit 7165bacd9d
3952 changed files with 2162037 additions and 35 deletions

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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrConstants.Math.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
using UltimateXR.Core.StateSave;
using UltimateXR.Extensions.System;
namespace UltimateXR.Core
{
public static partial class UxrConstants
{
#region Public Types & Data
/// <summary>
/// Math constants.
/// </summary>
public static class Math
{
#region Public Types & Data
/// <summary>
/// Default precision threshold used by some functionality in the framework.
/// <see cref="UxrStateSaveImplementer{T}" /> for example, avoids serializing changes in specific types when they
/// didn't change using <see cref="ObjectExt.ValuesEqual(object,object,float)" />.
/// </summary>
public const float DefaultPrecisionThreshold = 0.0001f;
#endregion
}
#endregion
}
}