Add ultimate xr

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2024-08-06 21:58:35 +02:00
parent 864033bf10
commit 7165bacd9d
3952 changed files with 2162037 additions and 35 deletions

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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrHandSnapDirection.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Manipulation
{
/// <summary>
/// Enumerates the different ways snapping can be handled when grabbing an object.
/// For constrained objects, this will always be hand to the object
/// </summary>
public enum UxrHandSnapDirection
{
/// <summary>
/// The object will snap to the hand.
/// </summary>
ObjectToHand,
/// <summary>
/// The hand will snap to the object.
/// </summary>
HandToObject
}
}