Add ultimate xr
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// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="UxrToggleControlInput.InitState.cs" company="VRMADA">
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// Copyright (c) VRMADA, All rights reserved.
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// </copyright>
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// --------------------------------------------------------------------------------------------------------------------
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namespace UltimateXR.UI.UnityInputModule.Controls
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{
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public partial class UxrToggleControlInput
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{
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#region Public Types & Data
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/// <summary>
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/// Enumerates the different initial states of the toggle control.
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/// </summary>
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public enum InitState
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{
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/// <summary>
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/// Initially toggled off.
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/// </summary>
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ToggledOff = 0,
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/// <summary>
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/// Initially toggled on.
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/// </summary>
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ToggledOn = 1,
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/// <summary>
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/// Don't change the toggle.
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/// </summary>
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DontChange = 2
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}
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#endregion
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}
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}
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