Move third party assets to ThirdParty folder
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Assets/ThirdParty/UltimateXR/Runtime/Scripts/Locomotion/IUxrLocomotionUpdater.cs
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Assets/ThirdParty/UltimateXR/Runtime/Scripts/Locomotion/IUxrLocomotionUpdater.cs
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// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="IUxrLocomotionUpdater.cs" company="VRMADA">
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// Copyright (c) VRMADA, All rights reserved.
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// </copyright>
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// --------------------------------------------------------------------------------------------------------------------
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namespace UltimateXR.Locomotion
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{
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/// <summary>
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/// Internal interface for locomotion components to make updating publicly available only from within the framework.
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/// Child classes from <see cref="UxrLocomotion" /> will implement these through the protected methods.
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/// </summary>
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internal interface IUxrLocomotionUpdater
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{
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#region Public Methods
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/// <summary>
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/// Updates the locomotion and the avatar's position/orientation the component belongs to.
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/// </summary>
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void UpdateLocomotion();
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#endregion
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}
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}
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