Move third party assets to ThirdParty folder
This commit is contained in:
19
Assets/ThirdParty/UltimateXR/Runtime/Scripts/Locomotion/UxrRaycastStepsQuality.cs
vendored
Normal file
19
Assets/ThirdParty/UltimateXR/Runtime/Scripts/Locomotion/UxrRaycastStepsQuality.cs
vendored
Normal file
@@ -0,0 +1,19 @@
|
||||
// --------------------------------------------------------------------------------------------------------------------
|
||||
// <copyright file="UxrRaycastStepsQuality.cs" company="VRMADA">
|
||||
// Copyright (c) VRMADA, All rights reserved.
|
||||
// </copyright>
|
||||
// --------------------------------------------------------------------------------------------------------------------
|
||||
namespace UltimateXR.Locomotion
|
||||
{
|
||||
/// <summary>
|
||||
/// The number of raycasts to perform over a teleport arc to check where it intersects with the scene.
|
||||
/// Higher quality steps use more raycasts.
|
||||
/// </summary>
|
||||
public enum UxrRaycastStepsQuality
|
||||
{
|
||||
LowQuality,
|
||||
MediumQuality,
|
||||
HighQuality,
|
||||
VeryHighQuality
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user