Fix zenject reparenting issue
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@@ -11,6 +11,7 @@ GameObject:
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- component: {fileID: 3572856719409378894}
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- component: {fileID: 8614138672144993884}
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- component: {fileID: 1446823875350840172}
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- component: {fileID: -5404414879667114088}
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m_Layer: 0
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m_Name: NetworkManager
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m_TagString: Untagged
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@@ -99,3 +100,15 @@ MonoBehaviour:
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PacketDelayMS: 0
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PacketJitterMS: 0
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PacketDropRate: 0
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--- !u!114 &-5404414879667114088
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8643863892294462044}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 2e5b279a1a044cee9d64e0ca5d85f175, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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