upgrade to unity 6.1
This commit is contained in:
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@@ -67,7 +67,7 @@ namespace HurricaneVR.Framework.Components
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{
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@@ -33,7 +33,7 @@ namespace HurricaneVR.Framework.Components
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{
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if (!Rb) TryGetComponent(out Rb);
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if (!Rb || Rb.velocity.sqrMagnitude < Data.SqrMagThreshold)
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if (!Rb || Rb.linearVelocity.sqrMagnitude < Data.SqrMagThreshold)
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return;
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if (Time.realtimeSinceStartup - _lastHaptic < Data.Timeout)
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packageName: Hurricane VR - Physics Interaction Toolkit
|
||||
packageVersion: 2.9.3.a
|
||||
assetPath: Assets/HurricaneVR/Framework/Scripts/Components/HVRTwoHandStrength.cs
|
||||
uploadId: 736929
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace HurricaneVR.Framework.Components
|
||||
{
|
||||
public interface IGunHitHandler
|
||||
{
|
||||
void HandleHit(HVRDamageProvider damageProvider, RaycastHit hit, Vector3 direction);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 879d1acc192e475e8754da57d52f1d1c
|
||||
timeCreated: 1740687877
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 177300
|
||||
packageName: Hurricane VR - Physics Interaction Toolkit
|
||||
packageVersion: 2.9.3.a
|
||||
assetPath: Assets/HurricaneVR/Framework/Scripts/Components/IGunHitHandler.cs
|
||||
uploadId: 736929
|
||||
Reference in New Issue
Block a user