upgrade to unity 6.1

This commit is contained in:
2025-07-17 15:57:56 +02:00
parent 702b766981
commit eea0e3ffad
1167 changed files with 62538 additions and 8659 deletions

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@@ -67,7 +67,7 @@ namespace HurricaneVR.Framework.Components
if (test.x > StartPosition.x || test.y > StartPosition.y || test.z > StartPosition.z)
{
transform.localPosition = StartPosition;
Rigidbody.velocity = Vector3.zero;
Rigidbody.linearVelocity = Vector3.zero;
}
}

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@@ -33,7 +33,7 @@ namespace HurricaneVR.Framework.Components
{
if (!Rb) TryGetComponent(out Rb);
if (!Rb || Rb.velocity.sqrMagnitude < Data.SqrMagThreshold)
if (!Rb || Rb.linearVelocity.sqrMagnitude < Data.SqrMagThreshold)
return;
if (Time.realtimeSinceStartup - _lastHaptic < Data.Timeout)

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@@ -0,0 +1,9 @@
using UnityEngine;
namespace HurricaneVR.Framework.Components
{
public interface IGunHitHandler
{
void HandleHit(HVRDamageProvider damageProvider, RaycastHit hit, Vector3 direction);
}
}

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