Files
dungeons/Assets/UltimateXR/Runtime/Scripts/Mechanics/Weapons/UxrShotgunPump.State.cs
2024-08-06 21:58:35 +02:00

30 lines
988 B
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="UxrShotgunPump.State.cs" company="VRMADA">
// Copyright (c) VRMADA, All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------------------------------------------
namespace UltimateXR.Mechanics.Weapons
{
public partial class UxrShotgunPump
{
#region Private Types & Data
/// <summary>
/// Enumerates the different states in a <see cref="UxrShotgunPump" /> component.
/// </summary>
private enum State
{
/// <summary>
/// Waiting for the pump action in the first direction.
/// </summary>
WaitPump,
/// <summary>
/// Waiting for the pump action back.
/// </summary>
WaitPumpBack
}
#endregion
}
}